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authorTim Foley <tfoley@nvidia.com>2017-08-14 14:48:37 -0700
committerTim Foley <tfoley@nvidia.com>2017-08-14 14:48:37 -0700
commit9885c972a6bfa6f856e505cdd90d9b71fdbdadaf (patch)
tree7314b26e21ded966b6a4fe2430f0421c0c0970bd /source/slang/reflection.cpp
parent7f57ea4ad86c2a3eb5a14fef458e711845c1f87e (diff)
Add an explicit `Name` type
Fixes #23 Up to this point, the compiler has used the ordinary `String` type to represent declaration names, which means a bunch of lookup structures throughout the compiler were string-to-whatever maps, which can reduce efficiency. It also means that things like the `Token` type end up carying a `String` by value and paying for things like reference-counting. This change adds a `Name` type that is used to represent names of variables, types, macros, etc. Names are cached and unique'd globally for a session, and the string-to-name mapping gets done during lexing. From that point on, most mapping is from pointers, which should make all the various table lookups faster. More importantly (possibly), this brings us one step closer to being able to pool-allocate the AST nodes.
Diffstat (limited to 'source/slang/reflection.cpp')
-rw-r--r--source/slang/reflection.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/slang/reflection.cpp b/source/slang/reflection.cpp
index 13c306d56..b63240506 100644
--- a/source/slang/reflection.cpp
+++ b/source/slang/reflection.cpp
@@ -570,9 +570,9 @@ SLANG_API char const* spReflectionVariable_GetName(SlangReflectionVariable* inVa
// If the variable is one that has an "external" name that is supposed
// to be exposed for reflection, then report it here
if(auto reflectionNameMod = var->FindModifier<ParameterBlockReflectionName>())
- return reflectionNameMod->nameToken.Content.Buffer();
+ return getText(reflectionNameMod->nameAndLoc.name).Buffer();
- return var->getName().Buffer();
+ return getText(var->getName()).Buffer();
}
SLANG_API SlangReflectionType* spReflectionVariable_GetType(SlangReflectionVariable* inVar)
@@ -695,7 +695,7 @@ SLANG_API char const* spReflectionEntryPoint_getName(
auto entryPointLayout = convert(inEntryPoint);
if(!entryPointLayout) return 0;
- return entryPointLayout->entryPoint->getName().begin();
+ return getText(entryPointLayout->entryPoint->getName()).begin();
}
SLANG_API unsigned spReflectionEntryPoint_getParameterCount(