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| author | jsmall-nvidia <jsmall@nvidia.com> | 2019-02-13 14:49:02 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-02-13 14:49:02 -0500 |
| commit | d7280c3eb0341906a24084595b1a44aed24b3eb7 (patch) | |
| tree | ea16c0b1d753504b0eeb9b8974cc16f633c4c51d /source/slang/preprocessor.cpp | |
| parent | 8e7e74f3137a89ccff306350d591a34933ae772f (diff) | |
Output readonly for suitable glsl buffers (#845)
* Output readonly on buffers for glsl if resource is readonly.
Didn't add to emitGLSLParameterGroup because the cases there seem to to either be implicitly read only, or allow write.
* * Improve comments around use of 'readonly' on glsl output
* Use readonly with shaderRecord
* Add comment pointing out shader record can be rw on vk, so might require changes in the future.
Diffstat (limited to 'source/slang/preprocessor.cpp')
0 files changed, 0 insertions, 0 deletions
