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authorTim Foley <tfoley@nvidia.com>2017-06-15 13:12:51 -0700
committerTim Foley <tfoley@nvidia.com>2017-06-15 13:12:51 -0700
commit517513645afb8eaf4841e7b7035f1ba3a9c7cd57 (patch)
treeeb0fdf58f5f42c427ade3aac136a9053fbf21d54 /source/slang/parser.h
parentc34a433d7aa3fdbfefee22f20d5aac2d960f392a (diff)
Rename `Slang::Compiler` -> `Slang`
This gets rid of one unecessary namespace.
Diffstat (limited to 'source/slang/parser.h')
-rw-r--r--source/slang/parser.h19
1 files changed, 8 insertions, 11 deletions
diff --git a/source/slang/parser.h b/source/slang/parser.h
index 90af69158..cc7649e95 100644
--- a/source/slang/parser.h
+++ b/source/slang/parser.h
@@ -7,17 +7,14 @@
namespace Slang
{
- namespace Compiler
- {
- // Parse a source file into an existing translation unit
- void parseSourceFile(
- ProgramSyntaxNode* translationUnitSyntax,
- CompileOptions& options,
- TokenSpan const& tokens,
- DiagnosticSink* sink,
- String const& fileName,
- RefPtr<Scope> const&outerScope);
- }
+ // Parse a source file into an existing translation unit
+ void parseSourceFile(
+ ProgramSyntaxNode* translationUnitSyntax,
+ CompileOptions& options,
+ TokenSpan const& tokens,
+ DiagnosticSink* sink,
+ String const& fileName,
+ RefPtr<Scope> const&outerScope);
}
#endif \ No newline at end of file