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authorTim Foley <tfoley@nvidia.com>2017-07-07 13:27:00 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-07 13:27:00 -0700
commitf70699c78235c33f909ffff87f8edf4b58b30c51 (patch)
tree1ab9e7ac3ec8b45b84a166faa5d9a6dc8f9ea9f5 /source/slang/parser.cpp
parent20ac581f09a9451f7c84cb0a1ae8764f5e9349be (diff)
Don't emit `[unroll]` or `[loop]` to GLSL
- I really ought to make these semantically understood attributes, which might make this logic easier - Long-term if we start emitting SPIR-V directly, we should translte these, of course
Diffstat (limited to 'source/slang/parser.cpp')
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