diff options
| author | Tim Foley <tfoley@nvidia.com> | 2017-07-13 12:10:08 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-07-13 13:00:38 -0700 |
| commit | 6d7be3694fbaae525b2f4463630c35bed487cd5b (patch) | |
| tree | a9bac151f79bba23df11c90d5906a3009dad29bd /source/slang/parser.cpp | |
| parent | 4bc59f896c9df970ec27a57c397977fc4721d3cd (diff) | |
Add support for dumping intermediates for debugging.
Calling:
spSetDumpIntermedites(compileRequest, true);
will set up a mode where Slang tries to dump every intermediate HLSL, GLSL, DXBC, SPIR-V, etc. file it generates. If SPIR-V or DXBC is requested then we also dump assembly of those.
Right now the files are all named as `slang-<counter>.<ext>`, and get dropped in whatever the working directory is, but I'm open to ideas on how to improve that.
Note: this change introduces a new binary interface to `glslang`, so pulling it requires an updated `glslang.dll`.
Diffstat (limited to 'source/slang/parser.cpp')
0 files changed, 0 insertions, 0 deletions
