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authorTim Foley <tfoley@nvidia.com>2017-07-08 17:04:31 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-08 18:22:26 -0700
commit6233f9b35f1901ca33c53ce37f9b1517e91e1d79 (patch)
treeba7171bfe69a81a8425795e77f75a093a7a95e90 /source/slang/parser.cpp
parentc77c0390d8da6c1769e0a9c5b2f862b3598d9b8f (diff)
Revise how hidden implicit casts are recognized.
The old approach used an `isRewriter` flag in the emit logic, but I kind of need that flag to go away. Instead, I now how the semantic checking pass detect whether an implicitly-generated type cast is in rewriter code, and if so it uses the new `HiddenImplicitCastExpr` AST node. The emit logic then looks for that specific node and eliminates it.
Diffstat (limited to 'source/slang/parser.cpp')
-rw-r--r--source/slang/parser.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/slang/parser.cpp b/source/slang/parser.cpp
index 2056bf809..0efc8cd77 100644
--- a/source/slang/parser.cpp
+++ b/source/slang/parser.cpp
@@ -3092,7 +3092,7 @@ namespace Slang
if (peekTypeName(parser) && parser->LookAheadToken(TokenType::RParent, 1))
{
- RefPtr<TypeCastExpressionSyntaxNode> tcexpr = new TypeCastExpressionSyntaxNode();
+ RefPtr<TypeCastExpressionSyntaxNode> tcexpr = new ExplicitCastExpr();
parser->FillPosition(tcexpr.Ptr());
tcexpr->TargetType = parser->ParseTypeExp();
parser->ReadToken(TokenType::RParent);