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authorTim Foley <tfoley@nvidia.com>2017-08-17 09:46:19 -0700
committerTim Foley <tfoley@nvidia.com>2017-08-17 11:22:22 -0700
commit5de3003af561bad33680940ab1809622c428e94b (patch)
treeceb6f8b5f4d3c7e941f4edd47984b426d03fb980 /source/slang/parser.cpp
parent5230ad2edb28e176d0d7d2a9873ffb8f65285269 (diff)
IR generation cleanup work
- Make all instructions store their argument count for now, so we can iterate over them easily. - Longer term we might try to optimize for space because the common case is that the operand count is known, but keeping it simpler seems better for now - Split apart the creation of an instruction from adding it to a parent - Use the above capability to make sure that we add a function to its parent *after* all the parameter/result type emission has occured. - Perform simple value numbering for types during IR creation - This logic also tries to pick a good parent for any type instructions, so that types don't get created local to a function unless they really need to - Create all constants at global scope, and re-use when values are identical
Diffstat (limited to 'source/slang/parser.cpp')
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