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| author | Tim Foley <tfoley@nvidia.com> | 2017-06-29 08:55:09 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-06-30 12:22:33 -0700 |
| commit | cab694dcead92a554654d7fa3f08909d519425f0 (patch) | |
| tree | 6c2c07c3930ff68b5518e562b0b507d5ec54d0bf /source/slang/options.cpp | |
| parent | b2b08679a32506d629df84730f36639dab9f9593 (diff) | |
Add meta-definitions for AST types
- The big change here is that all the definitions for syntax-node classes have been macro-ized, to that we can do light metaprogramming over them
- The use of macros for this has big down-sides, but I'm not quite ready to do anything more heavy-weight right now
- The macro-ized definitions can be included multiple times, to generate different declarations/code as needed
- The first example of using this meta-programming facility is a new visitor system
- The actual visitor base classes and the dispatch logic are all generated from the meta-files
- There was only one visitor left in the code: the semantics checker, so that was ported to the new system.
- All current test cases pass, so *of course* that means all is well.
Diffstat (limited to 'source/slang/options.cpp')
0 files changed, 0 insertions, 0 deletions
