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authorTim Foley <tfoley@nvidia.com>2017-09-11 09:33:46 -0700
committerTim Foley <tfoley@nvidia.com>2017-09-11 14:06:02 -0700
commit2055d540c5dd420448a6924d784d5aed0efcd93d (patch)
tree29167b8abb5001cd3c2803807ec5c8eb3bc2329f /source/slang/ir.h
parent80fb7b05b851e645d821331fdbbcea1add686c9a (diff)
Support IR-based codegen for a few more examples.
The main interesting change here is around support for lowering of calls to "subscript" operations (what a C++ programmer would think of as `operator[]`). An important infrastructure change here was to add an explicit AST-node representation for a "static member expression" which we use whenever a member is looked up in a type as opposed to a value. The implementation of this probably isn't robust yet, but it turns out to be important to be able to tell such cases apart.
Diffstat (limited to 'source/slang/ir.h')
-rw-r--r--source/slang/ir.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/source/slang/ir.h b/source/slang/ir.h
index 51755f89f..1561d15a7 100644
--- a/source/slang/ir.h
+++ b/source/slang/ir.h
@@ -307,6 +307,13 @@ struct IRTextureType : IRType
IRType* getElementType() { return (IRType*) elementType.usedValue; }
};
+struct IRBufferType : IRType
+{
+ IRUse elementType;
+ IRType* getElementType() { return (IRType*) elementType.usedValue; }
+};
+
+
struct IRUniformBufferType : IRType
{
IRUse elementType;
@@ -326,6 +333,12 @@ struct IRLoad : IRInst
IRUse ptr;
};
+struct IRStore : IRInst
+{
+ IRUse ptr;
+ IRUse val;
+};
+
struct IRStructField;
struct IRFieldExtract : IRInst
{
@@ -541,6 +554,10 @@ struct IRBuilder
IRInst* emitLoad(
IRValue* ptr);
+ IRInst* emitStore(
+ IRValue* dstPtr,
+ IRValue* srcVal);
+
IRInst* emitFieldExtract(
IRType* type,
IRValue* base,