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| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2017-10-20 15:16:10 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-10-20 15:16:10 -0700 |
| commit | 624d122a3a110922cd54aab7bbf13f1cac8fbbff (patch) | |
| tree | 098d3c7eb9e7561088f835c4bcea6efbacaf701c /source/slang/glsl.meta.slang.h | |
| parent | 7ba937faa3f72b0f319150c3dde041d8a353c007 (diff) | |
Fix up emission of shader parameter semantics when using IR (#226)
* Fix up emission of shader parameter semantics when using IR
- Make sure to propagate entry point parameter layouts down to IR parameters when doing the initial cloning to form target-specific IR
- When layout information is present on an IR node, prefer to use that over the original high-level declaration for outputting semantics in final HLSL
- Fix up test runner to generate `.actual` files when running compute tests, in cases where the `render-test` application errors out (e.g., because of a Slang compilation error)
- Add a first test of generics functionality, to show that they generate valid code through the IR
- Right now this test is *not* using any "interesting" operations on the type parameter, so this is not a test that can confirm that interface constraints work
* fixup: skip compute tests when running on Linux
Diffstat (limited to 'source/slang/glsl.meta.slang.h')
| -rw-r--r-- | source/slang/glsl.meta.slang.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/slang/glsl.meta.slang.h b/source/slang/glsl.meta.slang.h index e43a51ea9..a4aade3c2 100644 --- a/source/slang/glsl.meta.slang.h +++ b/source/slang/glsl.meta.slang.h @@ -173,7 +173,7 @@ sb << "syntax patch : GLSLPatchModifier;\n"; // [GLSL 4.5] Interpolation Qualifiers sb << "syntax smooth : SimpleModifier;\n"; sb << "syntax flat : SimpleModifier;\n"; -sb << "syntax noperspectie : SimpleModifier;\n"; +sb << "syntax noperspective : SimpleModifier;\n"; // [GLSL 4.3.2] Constant Qualifier |
