diff options
| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2018-02-26 12:14:24 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-02-26 12:14:24 -0800 |
| commit | 28887ae858450e8a5efc8d43851fd8e5b5356e32 (patch) | |
| tree | 4b66060a1e370f27b3d5ad2bc20ed3b996e5f246 /source/slang/diagnostics.cpp | |
| parent | b942849bc143ce8ee77c6d7e3342964755660f6c (diff) | |
Fix GS stream types (#428)
The code in `DeclRefType::Create` was treating all of the point/line/triangle output stream types as `HLSLPointStreamType`, which meant we always output GLSL geometry shaders with `layout(points) out;`.
Diffstat (limited to 'source/slang/diagnostics.cpp')
0 files changed, 0 insertions, 0 deletions
