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authorjsmall-nvidia <jsmall@nvidia.com>2018-07-31 11:03:53 -0400
committerGitHub <noreply@github.com>2018-07-31 11:03:53 -0400
commit9914ca800c92e9b3fe768dec4e913a302f3d678d (patch)
tree49544fb2c0387f39876fd99e112cfc32ed05302d /source/slang/core.meta.slang
parent171f524d7ca2922084a33f50c77a1e8797e80949 (diff)
Feature/attributed binding (#621)
* Typo fix, and added dxc to command line documentation. * Fix small typos. Added support for Scope to lexer. Fix bug in Token ctor. * Add support for attribute names that are scoped. * Added GLSLBindingAttribute. Make binding work through core.met.slang. * Allow [[gl::binding(binding, set)]] [[vk::binding(binding,set)]]
Diffstat (limited to 'source/slang/core.meta.slang')
-rw-r--r--source/slang/core.meta.slang9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/slang/core.meta.slang b/source/slang/core.meta.slang
index 836af1a87..899c24539 100644
--- a/source/slang/core.meta.slang
+++ b/source/slang/core.meta.slang
@@ -1114,6 +1114,14 @@ __generic<E : __EnumType>
__intrinsic_op($(kIROp_Eql))
bool operator==(E left, E right);
+// Binding Attributes
+
+__attributeTarget(DeclBase)
+attribute_syntax [vk_binding(binding: int, set: int = 0)] : GLSLBindingAttribute;
+
+__attributeTarget(DeclBase)
+attribute_syntax [gl_binding(binding: int, set: int = 0)] : GLSLBindingAttribute;
+
// Statement Attributes
__attributeTarget(LoopStmt)
@@ -1181,3 +1189,4 @@ attribute_syntax [earlydepthstencil] : EarlyDepthStencilAttribute;
// Compute Shader
__attributeTarget(FuncDecl)
attribute_syntax [numthreads(x: int, y: int = 1, z: int = 1)] : NumThreadsAttribute;
+