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authorTim Foley <tfoley@nvidia.com>2017-07-20 15:14:35 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-20 15:14:35 -0700
commit0cf9bcfc4fd68b9f4bb2ba55565af33e680177b0 (patch)
tree03983d2d8c66efa5df1957f5dbc7f5b736960c37 /source/slang/compiler.cpp
parentb8478a457b7d26d497109d9a0a992dbc198eb47a (diff)
Require extension when using `gl_Layer` in VS
The requirements for using `gl_Layer` differ by stage, and so we need to pick an appropriate GL version based on the target stage, and then also require a specific extension for anything other than geometry or fragment.
Diffstat (limited to 'source/slang/compiler.cpp')
0 files changed, 0 insertions, 0 deletions