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authorkaizhangNV <149626564+kaizhangNV@users.noreply.github.com>2024-07-23 10:45:26 -0500
committerGitHub <noreply@github.com>2024-07-23 08:45:26 -0700
commit986256ffb92ab7c8fc7cf9f2c424919a439a824f (patch)
tree260e37bd439275e3398d16fe238b20cd00d08cb7 /source/slang-record-replay/replay/recordFile-processor.h
parentc28d8b6aec721fa3350fc52647f1572a353f6151 (diff)
Feature/capture (#4625)
* Add decoder * Add a replay executable to consume the decoded content Add file-processor.cpp/h where we implement the logic to process the captured file block by block. Each block is: function header + parameter buffer + function tailer + function output[optional]. After reading one block, the block of data is sent to decoder module to dispatch the corresponding API. Add slang-decoder.cpp/h where we implement the logic to dispatch the slang API according to the input block data. - Rename api_callId.h to capture-format.h - Renmae capture_utility.cpp to capture-utility.cpp - Renmae capture_utility.h to capture-utility.h - Change the #include file name accordingly. * Reorganize source files structure Move all the capture logic code into `capture` directory. - the capture code will be build with slang dll. Move all the replay logic code into `relay` directoy. - the replay code is not part of slang dll, it will be built as a stand alone binary and link against slang dll. Change the #include file names accordingly. Add tools/slang-replay/main.cpp for the slang-replay stand alone binary place holder. Will implement it later. Update premake5.lua accordingly. * Update cmake files Update cmake files to change the build process for capture and relay system. - capture component should be build with slang dll, so we should not include replay component. - replay component should be a separate executable tool, which should not include capture component. - In order to easy use our current cmake infrastructure, move the shared files to a `util` folder - change the header include path * Redesgin the interfaces of consumers Fix some issues in capture Finish implementing all slang-decoder functions * Fix the AppleClang build issue * Address few comments - Fix the weird indent issues. - Correct the function name for CreateGlobalSession() - Rename file-processor to captureFile-processor to be more specific. - Use Slang::List instead of std::vector * record/replay: name refactor change Refactor the naming. Change the name "encoder/capture" to "record".
Diffstat (limited to 'source/slang-record-replay/replay/recordFile-processor.h')
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1 files changed, 30 insertions, 0 deletions
diff --git a/source/slang-record-replay/replay/recordFile-processor.h b/source/slang-record-replay/replay/recordFile-processor.h
new file mode 100644
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+++ b/source/slang-record-replay/replay/recordFile-processor.h
@@ -0,0 +1,30 @@
+#ifndef FILE_PROCESSOR_H
+#define FILE_PROCESSOR_H
+
+#include <string>
+#include "../../core/slang-stream.h"
+#include "../util/record-format.h"
+#include "slang-decoder.h"
+
+namespace SlangRecord
+{
+ class RecordFileProcessor
+ {
+ public:
+ RecordFileProcessor(const std::string& filePath);
+ bool processNextBlock();
+ bool processHeader(FunctionHeader& header);
+ bool processTailer(FunctionTailer& tailer);
+ bool processMethod(FunctionHeader const& header, const uint8_t* buffer, int64_t bufferSize);
+ bool processFunction(FunctionHeader const& header, const uint8_t* buffer, int64_t bufferSize);
+ private:
+ Slang::FileStream m_inputStream;
+ Slang::List<uint8_t> m_parameterBuffer;
+ Slang::List<uint8_t> m_outputBuffer;
+
+ SlangDecoder m_decoder;
+ };
+
+} // namespace SlangRecord;
+
+#endif // FILE_PROCESSOR_H