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authorkaizhangNV <149626564+kaizhangNV@users.noreply.github.com>2024-07-23 10:45:26 -0500
committerGitHub <noreply@github.com>2024-07-23 08:45:26 -0700
commit986256ffb92ab7c8fc7cf9f2c424919a439a824f (patch)
tree260e37bd439275e3398d16fe238b20cd00d08cb7 /source/slang-record-replay/replay/decoder-helper.cpp
parentc28d8b6aec721fa3350fc52647f1572a353f6151 (diff)
Feature/capture (#4625)
* Add decoder * Add a replay executable to consume the decoded content Add file-processor.cpp/h where we implement the logic to process the captured file block by block. Each block is: function header + parameter buffer + function tailer + function output[optional]. After reading one block, the block of data is sent to decoder module to dispatch the corresponding API. Add slang-decoder.cpp/h where we implement the logic to dispatch the slang API according to the input block data. - Rename api_callId.h to capture-format.h - Renmae capture_utility.cpp to capture-utility.cpp - Renmae capture_utility.h to capture-utility.h - Change the #include file name accordingly. * Reorganize source files structure Move all the capture logic code into `capture` directory. - the capture code will be build with slang dll. Move all the replay logic code into `relay` directoy. - the replay code is not part of slang dll, it will be built as a stand alone binary and link against slang dll. Change the #include file names accordingly. Add tools/slang-replay/main.cpp for the slang-replay stand alone binary place holder. Will implement it later. Update premake5.lua accordingly. * Update cmake files Update cmake files to change the build process for capture and relay system. - capture component should be build with slang dll, so we should not include replay component. - replay component should be a separate executable tool, which should not include capture component. - In order to easy use our current cmake infrastructure, move the shared files to a `util` folder - change the header include path * Redesgin the interfaces of consumers Fix some issues in capture Finish implementing all slang-decoder functions * Fix the AppleClang build issue * Address few comments - Fix the weird indent issues. - Correct the function name for CreateGlobalSession() - Rename file-processor to captureFile-processor to be more specific. - Use Slang::List instead of std::vector * record/replay: name refactor change Refactor the naming. Change the name "encoder/capture" to "record".
Diffstat (limited to 'source/slang-record-replay/replay/decoder-helper.cpp')
-rw-r--r--source/slang-record-replay/replay/decoder-helper.cpp60
1 files changed, 60 insertions, 0 deletions
diff --git a/source/slang-record-replay/replay/decoder-helper.cpp b/source/slang-record-replay/replay/decoder-helper.cpp
new file mode 100644
index 000000000..c9252bbc6
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+++ b/source/slang-record-replay/replay/decoder-helper.cpp
@@ -0,0 +1,60 @@
+#include <cstdlib>
+#include <vector>
+#include "decoder-helper.h"
+#include "parameter-decoder.h"
+
+namespace SlangRecord
+{
+ DecoderAllocatorSingleton* DecoderAllocatorSingleton::getInstance()
+ {
+ thread_local DecoderAllocatorSingleton instance;
+ return &instance;
+ }
+
+ void* DecoderAllocatorSingleton::allocate(size_t size)
+ {
+ void* data = calloc(1, size);
+
+ if (!data)
+ {
+ slangRecordLog(LogLevel::Error, "Failed to allocate memory\n");
+ std::abort();
+ }
+
+ m_allocations.add(data);
+ return data;
+ }
+
+ DecoderAllocatorSingleton::~DecoderAllocatorSingleton()
+ {
+ for (auto allocation : m_allocations)
+ {
+ free(allocation);
+ }
+ }
+
+ template <typename T, typename U>
+ size_t StructDecoder<T, U>::decode(const uint8_t* buffer, int64_t bufferSize)
+ {
+ return ParameterDecoder::decodeStruct(buffer, bufferSize, *this);
+ }
+
+ size_t BlobDecoder::decode(const uint8_t* buffer, int64_t bufferSize)
+ {
+ size_t readByte = 0;
+ readByte = ParameterDecoder::decodeAddress(buffer, bufferSize, m_address);
+
+ if (!m_address)
+ {
+ readByte += ParameterDecoder::decodePointer(buffer + readByte, bufferSize - readByte, m_blobData);
+ }
+ return readByte;
+ }
+
+ template class StructDecoder<slang::SessionDesc>;
+ template class StructDecoder<slang::PreprocessorMacroDesc>;
+ template class StructDecoder<slang::CompilerOptionEntry>;
+ template class StructDecoder<slang::CompilerOptionValue>;
+ template class StructDecoder<slang::TargetDesc>;
+ template class StructDecoder<slang::SpecializationArg>;
+}