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authorYong He <yonghe@outlook.com>2023-10-02 03:33:58 -0700
committerGitHub <noreply@github.com>2023-10-02 18:33:58 +0800
commitccf2611c024ab12dcccd978f3f501d4ee9fc52bc (patch)
treef4df843e3b46886005d6bfbae34dc3bcc6fb8321 /source/core
parent6138de5f084cafdc98381237c2d8bed7c8804f1c (diff)
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
* Add SPIRV intrinsics for ShaderExecutionReordering. * Add intrinsics for `Buffer` and `RWBuffer`. * Various spirv fixes. * Marshal bool vector type. * Inline global constants + OpFOrdNotEqual->OpFUnordNotEqual. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
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