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| author | Yong He <yonghe@outlook.com> | 2021-07-08 13:30:17 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-08 16:30:17 -0400 |
| commit | 09950676b3f73bb9967aea183d27a30d63098475 (patch) | |
| tree | aba3e69b72554b07da1188fd44d5f3ce3d90da26 /source/core | |
| parent | 06c4926ec51ce9548f2dc44ee948a467d588def8 (diff) | |
Implement gfx inline ray tracing on D3D12. (#1902)
* Update VS projects to 2019.
* Empty commit to trigger build
* Implement gfx inline ray tracing on D3D12.
Diffstat (limited to 'source/core')
0 files changed, 0 insertions, 0 deletions
