diff options
| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-01-25 10:26:29 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-01-25 10:26:29 -0800 |
| commit | 6528b1c7f32d8e2c8de8f4e1dd386533cd14b8f1 (patch) | |
| tree | c38fede39e51ae21d840aabe24212d711f522f1e /source/core/slang-uint-set.cpp | |
| parent | 7cff340b10b27f82781335093759bbdc19cd2865 (diff) | |
Add implementations for resolveResource() to D3D12 and Vulkan backends (#2094)
* Added implementations for resolveResource to both D3D and Vulkan backends
* Simple test for resolving a multisampled resource written and confirmed to run successfully for D3D12
* Fixed a bug preventing MSAA from working in Vulkan
* Changed test format to RGBA32 Float (because swiftshader)
Diffstat (limited to 'source/core/slang-uint-set.cpp')
0 files changed, 0 insertions, 0 deletions
