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authorjsmall-nvidia <jsmall@nvidia.com>2018-12-20 13:23:58 -0500
committerGitHub <noreply@github.com>2018-12-20 13:23:58 -0500
commit02e44bade6370309c0292e84178095c2bae299be (patch)
tree9eca881afbd33c665cdb3616cb3f50994efee436 /source/core/slang-string.h
parent332056a947ec3d9e3588a60d449d64577a6f18c0 (diff)
Feature/lex memory reduction (#762)
* Only do scrubbing if needed. When allocating content try to limit size (with scrubbing each token takes up 1k), now it's 16 bytes min size. * Don't allocate for every call to write on the CallbackWriter - use the m_appendBuffer. * Don't allocate memory for CallbackWriter use m_appendBuffer. * Use UnownedStringSlice for suffix output for parsing float/int literals. Fix typo in invalidFloatingPointLiteralSuffix * Using memory arena to hold tokens that are not in SourceManager. * Improve comment on lexing. * Make UnownedStringSlice allocation simpler on SourceManager. * Fix error on gcc around UnownedStringSlice - because VC converted string + UnownedStringSlice automatically into a String. * Fix generateName needing concat string for gcc. * When constructing a Token in parseAttributeName - because it's a Identifier, we have to set the Name. * Remove translation through String on getIntrinsicOp * Make func-cbuffer-param disablable with -exclude compatibility-issue * Move memory leak in render-test. * From review - can just use "?:" instead of performing a concat.
Diffstat (limited to 'source/core/slang-string.h')
-rw-r--r--source/core/slang-string.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/core/slang-string.h b/source/core/slang-string.h
index 5a20d8b75..4c87ce81e 100644
--- a/source/core/slang-string.h
+++ b/source/core/slang-string.h
@@ -111,9 +111,9 @@ namespace Slang
return -1;
}
- const char& operator[](int i) const
+ const char& operator[](UInt i) const
{
- assert(i >= 0 && i < int(endData - beginData));
+ assert(i < UInt(endData - beginData));
return beginData[i];
}