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authorDarren Wihandi <65404740+fairywreath@users.noreply.github.com>2025-04-22 14:04:56 -0600
committerGitHub <noreply@github.com>2025-04-22 20:04:56 +0000
commited5940a629ae05e9571bfe355d22f0728347dcb4 (patch)
tree90a36c6543f0ee3748b80112a478897b027dddab /source/core/slang-riff.cpp
parentd5220b327632a8aeeb9a89494bb37bd82fec30cb (diff)
Implement shader subgroup rotate intrinsics (#6878)
* Initial implementation for SPIRV, GLSL and Metal * test add bool test * Fix and improve subgroup rotate tests * Add proper GLSL extensions and proper Metal type checking * Clean up tests and add diagnostics test for subgroup type for Metal * Update wave-intrinsics docs
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