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authorjsmall-nvidia <jsmall@nvidia.com>2019-03-13 14:44:15 -0400
committerGitHub <noreply@github.com>2019-03-13 14:44:15 -0400
commit196f07f0474be732a92fed74542ba58177cfb378 (patch)
treea8806ee5a0eceae66c195df40bfe7ac4f623c10a /source/core/slang-render-api-util.cpp
parent8fd57e2cefee6248f9daf46bbf112edb7d7b7d71 (diff)
On GLSL targets emit 3 component texture layouts as 4 component (#904)
* * On GLSL targets, output texture layouts that are 3 component as 4 component, because 4 component style is not supported by glslang currently * * Improve comment around SPIR-V and 3 component layouts.
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