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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2021-10-04 09:46:33 -0700
committerGitHub <noreply@github.com>2021-10-04 09:46:33 -0700
commitb3dfe383c6d31ff3dbd76dcfb32de8d536382f3e (patch)
tree06efb21869df7ccdca6d98ab4217b8bf75dfdd2f /source/core/slang-io.cpp
parent35bca4cc432613af3926da3bed217a6baa9cbd26 (diff)
Get native handles for TextureResource and BufferResource (#1960)
* Added getNativeHandle() to TextureResource and BufferResource; Implemented getNativeHandle() in Vulkan and D3D12; Added new unit test files for the aforementioned implementation * Added missing getNativeHandle() implementations to renderer-shared.cpp and CUDA * Finished new getNativeHandle() unit tests for ITextureResource and IBufferResource; Modified ICommandQueue and ICommandBuffer unit tests to call QueryInterface to convert to IUnknown then back and compare resulting pointers for equality * Unit tests updated and pass locally * Cast m_buffer.m_buffer and m_image to uint64_t
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