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authorTim Foley <tfoley@nvidia.com>2017-06-15 15:21:20 -0700
committerTim Foley <tfoley@nvidia.com>2017-06-15 15:31:22 -0700
commit04d43cd71f081f1b8d2f0fd803a47cb6342e4fcd (patch)
tree199e9a54596c572015c7b0652e62b941418f483f /source/core/slang-io.cpp
parent205187b561c3b31fa931e73e8f7263f0c4b1de41 (diff)
Remove more "core" code that isn't used.
It is always easier to add back code when you need it, than it is to maintain code you aren't using.
Diffstat (limited to 'source/core/slang-io.cpp')
-rw-r--r--source/core/slang-io.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/source/core/slang-io.cpp b/source/core/slang-io.cpp
index 5675bf24b..dc2793fc4 100644
--- a/source/core/slang-io.cpp
+++ b/source/core/slang-io.cpp
@@ -10,13 +10,6 @@
namespace Slang
{
- CommandLineWriter * currentCommandWriter = nullptr;
-
- void SetCommandLineWriter(CommandLineWriter * writer)
- {
- currentCommandWriter = writer;
- }
-
bool File::Exists(const String & fileName)
{
#ifdef _WIN32