diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2022-10-03 21:09:16 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-03 18:09:16 -0700 |
| commit | 0b51ea6bb54b1d8a12695ccc2c259fd591069791 (patch) | |
| tree | 1ff0587eb1454891bf8421a86b95ed5e95419e75 /source/core/slang-implicit-directory-collector.cpp | |
| parent | cc3548c92b1cf028b94d7a264a55df83e6d4d212 (diff) | |
IMutableFileSystem::saveFileBlob (#2427)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Remove ref count for Entry in RiffFileSystem.
Free up backing Entry types (to work around Dictionary not doing this).
* Some small improvements to RiffFileSystem.
* Add testing for file systems.
* Split out MemoryFileSystem.
* Add some documentation around different FileSystems.
* Small tiry up - removing unused headers, fixing some comments.
Use StringBlob::moveCreate where appropriate.
* Small improvement to MemoryFileSystem.
Improve documentation comments a little.
* Added PathKind
* * Make MemoryFileSystem not have implicit directories
* Make RelativeFileSystem only allow access to files in file system (kind of like chroot)
* Added Path::simplifyAbsolute
* Special handling for root of MemoryFileSystem
* Improvements around paths for different impls
* More improvements around RelativeFileSystem.
Special case root handling.
* Test archive serialization.
Move testinf from compression.
Remove the implicit directory test -> doesn't work on all file systems.
* Small optimization that removes need for check for a parent unless an item is being *created*.
* Add implicit path testing.
* Add support for saveFileBlob
Add testing for saveFileBlob
* Removed TemporaryFileSet
Added PlatformUtil::outputDebugMessage
* Some small improvements around RelativeFileSystem.
* Split out ImplicitDirectoryCollector so can use without requiring compression systems.
* Split out StringSliceIndexMap into own files.
Diffstat (limited to 'source/core/slang-implicit-directory-collector.cpp')
| -rw-r--r-- | source/core/slang-implicit-directory-collector.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/source/core/slang-implicit-directory-collector.cpp b/source/core/slang-implicit-directory-collector.cpp new file mode 100644 index 000000000..199fd6155 --- /dev/null +++ b/source/core/slang-implicit-directory-collector.cpp @@ -0,0 +1,75 @@ +#include "slang-implicit-directory-collector.h" + +namespace Slang +{ + +// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ImplicitDirectoryCollector !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! + +ImplicitDirectoryCollector::ImplicitDirectoryCollector(const String& canonicalPath, bool directoryExists) : + m_directoryExists(directoryExists) +{ + StringBuilder buffer; + if (canonicalPath != ".") + { + buffer << canonicalPath; + buffer.append('/'); + } + m_prefix = buffer.ProduceString(); +} + +void ImplicitDirectoryCollector::addRemainingPath(SlangPathType pathType, const UnownedStringSlice& inPathRemainder) +{ + // If it's zero length we probably don't want to add it + if (inPathRemainder.getLength() == 0) + { + // It's empty so don't add normal way - implies the directory exists + m_directoryExists = true; + return; + } + + UnownedStringSlice pathRemainder(inPathRemainder); + const Index slashIndex = pathRemainder.indexOf('/'); + + // If we have a following / that means it's an implicit directory. + if (slashIndex >= 0) + { + pathType = SLANG_PATH_TYPE_DIRECTORY; + pathRemainder = UnownedStringSlice(pathRemainder.begin(), pathRemainder.begin() + slashIndex); + } + + const Index countIndex = m_map.findOrAdd(pathRemainder, pathType); + SLANG_UNUSED(countIndex); + // Make sure they are the same type + SLANG_ASSERT(SlangPathType(m_map.getValueAt(countIndex)) == pathType); +} + +void ImplicitDirectoryCollector::addPath(SlangPathType pathType, const UnownedStringSlice& canonicalPath) +{ + if (canonicalPath != toSlice(".") && hasPrefix(canonicalPath)) + { + UnownedStringSlice remainder = getRemainder(canonicalPath); + addRemainingPath(pathType, remainder); + } +} + +SlangResult ImplicitDirectoryCollector::enumerate(FileSystemContentsCallBack callback, void* userData) +{ + const Int count = m_map.getCount(); + + for (Index i = 0; i < count; ++i) + { + const auto& pair = m_map.getAt(i); + + UnownedStringSlice path = pair.Key; + SlangPathType pathType = SlangPathType(pair.Value); + + // Note *is* 0 terminated in the pool + // Let's check tho + SLANG_ASSERT(path.begin()[path.getLength()] == 0); + callback(pathType, path.begin(), userData); + } + + return getDirectoryExists() ? SLANG_OK : SLANG_E_NOT_FOUND; +} + +} // namespace Slang |
