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authorjsmall-nvidia <jsmall@nvidia.com>2022-10-03 21:09:16 -0400
committerGitHub <noreply@github.com>2022-10-03 18:09:16 -0700
commit0b51ea6bb54b1d8a12695ccc2c259fd591069791 (patch)
tree1ff0587eb1454891bf8421a86b95ed5e95419e75 /source/core/slang-implicit-directory-collector.cpp
parentcc3548c92b1cf028b94d7a264a55df83e6d4d212 (diff)
IMutableFileSystem::saveFileBlob (#2427)
* #include an absolute path didn't work - because paths were taken to always be relative. * Remove ref count for Entry in RiffFileSystem. Free up backing Entry types (to work around Dictionary not doing this). * Some small improvements to RiffFileSystem. * Add testing for file systems. * Split out MemoryFileSystem. * Add some documentation around different FileSystems. * Small tiry up - removing unused headers, fixing some comments. Use StringBlob::moveCreate where appropriate. * Small improvement to MemoryFileSystem. Improve documentation comments a little. * Added PathKind * * Make MemoryFileSystem not have implicit directories * Make RelativeFileSystem only allow access to files in file system (kind of like chroot) * Added Path::simplifyAbsolute * Special handling for root of MemoryFileSystem * Improvements around paths for different impls * More improvements around RelativeFileSystem. Special case root handling. * Test archive serialization. Move testinf from compression. Remove the implicit directory test -> doesn't work on all file systems. * Small optimization that removes need for check for a parent unless an item is being *created*. * Add implicit path testing. * Add support for saveFileBlob Add testing for saveFileBlob * Removed TemporaryFileSet Added PlatformUtil::outputDebugMessage * Some small improvements around RelativeFileSystem. * Split out ImplicitDirectoryCollector so can use without requiring compression systems. * Split out StringSliceIndexMap into own files.
Diffstat (limited to 'source/core/slang-implicit-directory-collector.cpp')
-rw-r--r--source/core/slang-implicit-directory-collector.cpp75
1 files changed, 75 insertions, 0 deletions
diff --git a/source/core/slang-implicit-directory-collector.cpp b/source/core/slang-implicit-directory-collector.cpp
new file mode 100644
index 000000000..199fd6155
--- /dev/null
+++ b/source/core/slang-implicit-directory-collector.cpp
@@ -0,0 +1,75 @@
+#include "slang-implicit-directory-collector.h"
+
+namespace Slang
+{
+
+// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! ImplicitDirectoryCollector !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
+
+ImplicitDirectoryCollector::ImplicitDirectoryCollector(const String& canonicalPath, bool directoryExists) :
+ m_directoryExists(directoryExists)
+{
+ StringBuilder buffer;
+ if (canonicalPath != ".")
+ {
+ buffer << canonicalPath;
+ buffer.append('/');
+ }
+ m_prefix = buffer.ProduceString();
+}
+
+void ImplicitDirectoryCollector::addRemainingPath(SlangPathType pathType, const UnownedStringSlice& inPathRemainder)
+{
+ // If it's zero length we probably don't want to add it
+ if (inPathRemainder.getLength() == 0)
+ {
+ // It's empty so don't add normal way - implies the directory exists
+ m_directoryExists = true;
+ return;
+ }
+
+ UnownedStringSlice pathRemainder(inPathRemainder);
+ const Index slashIndex = pathRemainder.indexOf('/');
+
+ // If we have a following / that means it's an implicit directory.
+ if (slashIndex >= 0)
+ {
+ pathType = SLANG_PATH_TYPE_DIRECTORY;
+ pathRemainder = UnownedStringSlice(pathRemainder.begin(), pathRemainder.begin() + slashIndex);
+ }
+
+ const Index countIndex = m_map.findOrAdd(pathRemainder, pathType);
+ SLANG_UNUSED(countIndex);
+ // Make sure they are the same type
+ SLANG_ASSERT(SlangPathType(m_map.getValueAt(countIndex)) == pathType);
+}
+
+void ImplicitDirectoryCollector::addPath(SlangPathType pathType, const UnownedStringSlice& canonicalPath)
+{
+ if (canonicalPath != toSlice(".") && hasPrefix(canonicalPath))
+ {
+ UnownedStringSlice remainder = getRemainder(canonicalPath);
+ addRemainingPath(pathType, remainder);
+ }
+}
+
+SlangResult ImplicitDirectoryCollector::enumerate(FileSystemContentsCallBack callback, void* userData)
+{
+ const Int count = m_map.getCount();
+
+ for (Index i = 0; i < count; ++i)
+ {
+ const auto& pair = m_map.getAt(i);
+
+ UnownedStringSlice path = pair.Key;
+ SlangPathType pathType = SlangPathType(pair.Value);
+
+ // Note *is* 0 terminated in the pool
+ // Let's check tho
+ SLANG_ASSERT(path.begin()[path.getLength()] == 0);
+ callback(pathType, path.begin(), userData);
+ }
+
+ return getDirectoryExists() ? SLANG_OK : SLANG_E_NOT_FOUND;
+}
+
+} // namespace Slang