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| author | aidanfnv <aidanf@nvidia.com> | 2025-05-14 08:06:59 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-14 15:06:59 +0000 |
| commit | 09d7e134de70a5de5f6d2bf4e099fcdbdefc9500 (patch) | |
| tree | b61306aff05558e155f0b16f79a410d2e8e59a03 /source/core/slang-command-options.cpp | |
| parent | eb5648b41d0718648477cbcf941fb3c6edf6dfc7 (diff) | |
Add explanation for SV_InstanceID usage difference from SPIR-V (#7072)
Closes https://github.com/shader-slang/slang/issues/6805
This change adds a note to the SPIR-V target specific doc that SV_InstanceID does not map directly to SPIR-V's BuiltIn InstanceIndex, and adds a more detailed explanation of the difference, its motivation, and how to derive the actual value equivalent to BuiltIn InstanceIndex with an example.
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Co-authored-by: slangbot <ellieh+slangbot@nvidia.com>
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Diffstat (limited to 'source/core/slang-command-options.cpp')
0 files changed, 0 insertions, 0 deletions
