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authorTim Foley <tfoley@nvidia.com>2017-07-17 11:01:27 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-17 13:35:22 -0700
commit6f239b0489602d0c333282a3751d454a166d33f1 (patch)
tree3bc353c2a84e5ed2b09de951c24083d0e7aa0c36 /source/core/array-view.h
parentb4977c1626f9791bc0c84c75e7012ddd7cb40913 (diff)
Map HLSL `linear` to GLSL... nothing
The behavior of the `linear` modifier should be the default interpolation behavior in GLSL.
Diffstat (limited to 'source/core/array-view.h')
0 files changed, 0 insertions, 0 deletions