diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2022-09-01 10:06:19 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-01 10:06:19 -0400 |
| commit | 3c0177134d126956336865623ea3d6861be59cfa (patch) | |
| tree | 920ba158afe75edde6f5254617dfa22ffeb98403 /source/compiler-core/slang-visual-studio-compiler-util.cpp | |
| parent | cd8715a7760189c54b36c0c250efbe1db5b8635c (diff) | |
Make FileSystem files and OS files distinct (#2383)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Make DownstreamCompileOptions use POD types.
* CharSliceAllocator -> SliceAllocator
Added SliceConverter
CharSliceCaster -> SliceCaster
* First attempt at zero terminating around blobs.
* Fix clang warning.
* Add SlangTerminatedChars
Make Blob implementations support it.
Make most blobs 'terminated'.
* Fix bug setting up sourceFiles for CommandLineDownstreamCompiler.
* Traffic in TerminatedCharSlice for sourceFiles.
Use ArtifactDesc to generate temporary file names for source.
* Fix typo in testing for shared library/C++.
* Working with source being passed as artifacts to DownstreamCompiler.
* Use artifacts in SourceManager/SourceFile.
* Support infering extension from the original file extension.
* * Infer extension if can't determine from the artifact type
* Split IOSFile/IExtFile representations
* Move responsibility for creating OS file to the handler.
* Disable the check memory path.
Diffstat (limited to 'source/compiler-core/slang-visual-studio-compiler-util.cpp')
| -rw-r--r-- | source/compiler-core/slang-visual-studio-compiler-util.cpp | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/source/compiler-core/slang-visual-studio-compiler-util.cpp b/source/compiler-core/slang-visual-studio-compiler-util.cpp index 17fb96ee8..2d5b37c50 100644 --- a/source/compiler-core/slang-visual-studio-compiler-util.cpp +++ b/source/compiler-core/slang-visual-studio-compiler-util.cpp @@ -21,16 +21,16 @@ namespace Slang { -static void _addFile(const String& path, const ArtifactDesc& desc, IFileArtifactRepresentation* lockFile, List<ComPtr<IArtifact>>& outArtifacts) +static void _addFile(const String& path, const ArtifactDesc& desc, IOSFileArtifactRepresentation* lockFile, List<ComPtr<IArtifact>>& outArtifacts) { - auto fileRep = FileArtifactRepresentation::create(IFileArtifactRepresentation::Kind::Owned, path.getUnownedSlice(), lockFile, nullptr); + auto fileRep = OSFileArtifactRepresentation::create(IOSFileArtifactRepresentation::Kind::Owned, path.getUnownedSlice(), lockFile); auto artifact = ArtifactUtil::createArtifact(desc); artifact->addRepresentation(fileRep); outArtifacts.add(artifact); } -/* static */SlangResult VisualStudioCompilerUtil::calcCompileProducts(const CompileOptions& options, ProductFlags flags, IFileArtifactRepresentation* lockFile, List<ComPtr<IArtifact>>& outArtifacts) +/* static */SlangResult VisualStudioCompilerUtil::calcCompileProducts(const CompileOptions& options, ProductFlags flags, IOSFileArtifactRepresentation* lockFile, List<ComPtr<IArtifact>>& outArtifacts) { SLANG_ASSERT(options.modulePath.count); @@ -238,11 +238,11 @@ static void _addFile(const String& path, const ArtifactDesc& desc, IFileArtifact // Files to compile, need to be on the file system. for (IArtifact* sourceArtifact : options.sourceArtifacts) { - ComPtr<IFileArtifactRepresentation> fileRep; + ComPtr<IOSFileArtifactRepresentation> fileRep; // TODO(JS): // Do we want to keep the file on the file system? It's probably reasonable to do so. - SLANG_RETURN_ON_FAIL(sourceArtifact->requireFile(ArtifactKeep::Yes, nullptr, fileRep.writeRef())); + SLANG_RETURN_ON_FAIL(sourceArtifact->requireFile(ArtifactKeep::Yes, fileRep.writeRef())); cmdLine.addArg(fileRep->getPath()); } @@ -264,12 +264,13 @@ static void _addFile(const String& path, const ArtifactDesc& desc, IFileArtifact if (ArtifactDescUtil::isCpuBinary(desc) && desc.kind == ArtifactKind::Library) { // Get the libray name and path - ComPtr<IFileArtifactRepresentation> fileRep; - SLANG_RETURN_ON_FAIL(artifact->requireFile(ArtifactKeep::Yes, nullptr, fileRep.writeRef())); + ComPtr<IOSFileArtifactRepresentation> fileRep; + SLANG_RETURN_ON_FAIL(artifact->requireFile(ArtifactKeep::Yes, fileRep.writeRef())); - libPathPool.add(ArtifactUtil::getParentPath(fileRep)); + const UnownedStringSlice path(fileRep->getPath()); + libPathPool.add(Path::getParentDirectory(path)); // We need the extension for windows - cmdLine.addArg(ArtifactDescUtil::getBaseName(artifact->getDesc(), fileRep) + ".lib"); + cmdLine.addArg(ArtifactDescUtil::getBaseNameFromPath(desc, path) + ".lib"); } } |
