diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2022-08-16 18:19:56 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-08-16 18:19:56 -0400 |
| commit | e68fab2bda5d979f8d991fc41122bb9aa71849a6 (patch) | |
| tree | 0d07c5d3b957a23065fc61d8a4ad6c2c1726652d /source/compiler-core/slang-downstream-compiler-util.h | |
| parent | a10a94dcb86e51d74d7c545d99d98110f88e3081 (diff) | |
IDownstreamCompiler interface (#2361)
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
* Add ICastableList
* Added UnknownCastableAdapter
* Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm.
* Refactor Representation on Artifact.
* Make our ISlangBlobs also derive from ICastable.
Make ISlangBlob atomic ref counted.
* Split out CastableList and related types, and placed in core.
* Small fixes around IArtifact.
Improve IArtifact docs.
First impl of getChildren for IArtifact.
* Documentation improvements for Artifact related types.
* Fix typo.
* Special case adding a ICastableList to a LazyCastableList.
* Small simplification of LazyCastableList, by adding State member.
* Removed the ILockFile interface because IFileArtifactRepresentation can be used.
* Implement DiagnosticsArtifactRepresentation.
* Added PostEmitMetadataArtifactRepresentation
* Add searching by predicate.
Added handling of accessing Artifact as ISharedLibrary
* Fix typo.
* Add find to IArtifacgtList.
Fix some missing SLANG_NO_THROW.
* Small improvements around ArtifactDesc types.
* Another small change around ArtifactKind.
* Some more shuffling of ArtifactDesc.
* Make IArtifact castable
Remove IArtifactList
Made IArtifactContainer derive from IArtifact
Made ModuleLibrary atomic ref counted/given IModuleLibrary interface.
* Must call _requireChildren before any children access.
* Fix missing SLANG_MCALL on castAs.
* Fix missing SLANG_OVERRIDE.
* Added IArtifactHandler
* Use ICastable for basis of scope/lookup.
* WIP first attempt to remove CompileResult.
* Fix support for for downstream compiler shared library adapter.
* Fix issues found when replacing CompileResult.
* Fix typo.
* Fix getting items form 'significant' member of an Artifact.
* Split out ArtifactUtil & ArtifactHandler.
* Work around for problem on Visual studio.
* Improve searching.
* Add missing files.
* Split out Artifact associated types.
Don't produce a container by default - use associated for 'metadata'.
* Remove no longer used ArtifactPayload type.
* Generalized converting representations.
Small improvements to artifacts.
* Fix intermediate dumping issue.
* Removed #if 0 out CompileResult.
Remove DownstreamCompileResult maybeDumpIntermediate.
* Pull out functionality for dumping artifact output into ArtifactOutputUtil
Fixed a bug in naming files based on ArtifactDesc.
* std::atomic issue.
* Pull out types from DownstreamCompile to simplify moving to an interface.
* Fix typo.
* Use IDownstreamCompiler interface.
Split out DownstreamCompilerUtil and DownstreamCompilerSet.
* Update projects.
* Fix missing SLANG_MCALL.
* Fix calling convention of IDownstreamCompiler impls.
* Split out binary work arounds into a dep1.cpp/h
* Small reorganising around DownstreamCompilerInfo.
* Remove Desc library functionality to DownstreamCompilerUtil.
* Expand IDiagnostics interface.
Rename associated impls with Impl suffix.
* Fix outputting as text bug.
Some small improvements.
* Add fix around prefix for dumping.
Improved how handling for extensions work form ArtifactDesc.
* Dump assembly if available.
* Simplify some of Dep1 definitions.
Diffstat (limited to 'source/compiler-core/slang-downstream-compiler-util.h')
| -rw-r--r-- | source/compiler-core/slang-downstream-compiler-util.h | 104 |
1 files changed, 104 insertions, 0 deletions
diff --git a/source/compiler-core/slang-downstream-compiler-util.h b/source/compiler-core/slang-downstream-compiler-util.h new file mode 100644 index 000000000..9e595bb86 --- /dev/null +++ b/source/compiler-core/slang-downstream-compiler-util.h @@ -0,0 +1,104 @@ +#ifndef SLANG_DOWNSTREAM_COMPILER_UTIL_H +#define SLANG_DOWNSTREAM_COMPILER_UTIL_H + +#include "slang-downstream-compiler.h" +#include "slang-downstream-compiler-set.h" + +namespace Slang +{ + +typedef SlangResult (*DownstreamCompilerLocatorFunc)(const String& path, ISlangSharedLibraryLoader* loader, DownstreamCompilerSet* set); + +struct DownstreamCompilerInfo +{ + typedef DownstreamCompilerInfo This; + typedef uint32_t SourceLanguageFlags; + struct SourceLanguageFlag + { + enum Enum : SourceLanguageFlags + { + Unknown = SourceLanguageFlags(1) << SLANG_SOURCE_LANGUAGE_UNKNOWN, + Slang = SourceLanguageFlags(1) << SLANG_SOURCE_LANGUAGE_SLANG, + HLSL = SourceLanguageFlags(1) << SLANG_SOURCE_LANGUAGE_HLSL, + GLSL = SourceLanguageFlags(1) << SLANG_SOURCE_LANGUAGE_GLSL, + C = SourceLanguageFlags(1) << SLANG_SOURCE_LANGUAGE_C, + CPP = SourceLanguageFlags(1) << SLANG_SOURCE_LANGUAGE_CPP, + CUDA = SourceLanguageFlags(1) << SLANG_SOURCE_LANGUAGE_CUDA, + }; + }; + + /// Get info for a compiler type + static const This& getInfo(SlangPassThrough compiler); + /// True if this compiler can compile the specified language + static bool canCompile(SlangPassThrough compiler, SlangSourceLanguage sourceLanguage); + + DownstreamCompilerInfo() : sourceLanguageFlags(0) {} + + DownstreamCompilerInfo(SourceLanguageFlags inSourceLanguageFlags) : + sourceLanguageFlags(inSourceLanguageFlags) + {} + SourceLanguageFlags sourceLanguageFlags; +}; + + +// Combination of a downstream compiler type (pass through) and +// a match version. +struct DownstreamCompilerMatchVersion +{ + DownstreamCompilerMatchVersion(SlangPassThrough inType, MatchSemanticVersion inMatchVersion) : + type(inType), + matchVersion(inMatchVersion) + {} + + DownstreamCompilerMatchVersion() :type(SLANG_PASS_THROUGH_NONE) {} + + SlangPassThrough type; ///< The type of the compiler + MatchSemanticVersion matchVersion; ///< The match version +}; + +struct DownstreamCompilerUtil: public DownstreamCompilerBaseUtil +{ + enum class MatchType + { + MinGreaterEqual, + MinAbsolute, + Newest, + }; + + /// Find a compiler + static IDownstreamCompiler* findCompiler(const DownstreamCompilerSet* set, MatchType matchType, const DownstreamCompilerDesc& desc); + static IDownstreamCompiler* findCompiler(const List<IDownstreamCompiler*>& compilers, MatchType matchType, const DownstreamCompilerDesc& desc); + + static IDownstreamCompiler* findCompiler(const List<IDownstreamCompiler*>& compilers, SlangPassThrough type, const SemanticVersion& version); + static IDownstreamCompiler* findCompiler(const List<IDownstreamCompiler*>& compilers, const DownstreamCompilerDesc& desc); + + /// Find all the compilers with the version + static void findVersions(const List<IDownstreamCompiler*>& compilers, SlangPassThrough compiler, List<SemanticVersion>& versions); + + + /// Find the compiler closest to the desc + static IDownstreamCompiler* findClosestCompiler(const List<IDownstreamCompiler*>& compilers, const DownstreamCompilerMatchVersion& version); + static IDownstreamCompiler* findClosestCompiler(const DownstreamCompilerSet* set, const DownstreamCompilerMatchVersion& version); + + /// Get the information on the compiler used to compile this source + static DownstreamCompilerMatchVersion getCompiledVersion(); + + static void updateDefault(DownstreamCompilerSet* set, SlangSourceLanguage sourceLanguage); + static void updateDefaults(DownstreamCompilerSet* set); + + static void setDefaultLocators(DownstreamCompilerLocatorFunc outFuncs[int(SLANG_PASS_THROUGH_COUNT_OF)]); + + /// Attempts to determine what 'path' is and load appropriately. Is it a path to a shared library? Is it a directory holding the libraries? + /// Some downstream shared libraries need other shared libraries to be loaded before the main shared library, such that they are in the same directory + /// otherwise the shared library could come from some unwanted location. + /// dependentNames names shared libraries which should be attempted to be loaded in the path of the main shared library. + /// The list is optional (nullptr can be passed in), and the list is terminated by nullptr. + static SlangResult loadSharedLibrary(const String& path, ISlangSharedLibraryLoader* loader, const char*const* dependantNames, const char* libraryName, ComPtr<ISlangSharedLibrary>& outSharedLib); + + /// Append the desc as text + static void appendAsText(const DownstreamCompilerDesc& desc, StringBuilder& out); +}; + +} + +#endif |
