diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2022-08-09 11:23:40 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-08-09 11:23:40 -0400 |
| commit | 9df7fcb023bd5a22f35ecd609b7a50cc6634976c (patch) | |
| tree | 69692c36e664eafa2a37b5fa13ca7142f62b1844 /source/compiler-core/slang-artifact-representation.h | |
| parent | c0733be56dc24ef0eb67b26fe0c49d3419e75773 (diff) | |
Artifact split interface and implementation (#2349)
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP with hierarchical enums.
* Some small fixes and improvements around artifact desc related types.
* Improvements around hierarchical enum.
* Fixes to get Artifact types refactor to be able to execute tests.
* Attempt to better categorize PTX.
* Work around for potentially unused function warning.
* Typo fix.
* Simplify Artifact header.
* Small improvements around Artifact kind/payload/style.
* Added IDestroyable/ICastable
* Add IArtifactList.
* First impl of IArtifactUtil.
* Use the ICastable interface for IArtifactRepresentation.
* Added IArtifactRepresentation & IArtifactAssociated.
* Add SLANG_OVERRIDE to avoid gcc/clang warning.
* Fix calling convention issue on win32.
* Fix missing SLANG_OVERRIDE.
* First attempt at file abstraction around Artifact.
* Added creation of lock file.
* Move functionality for determining file paths to the IArtifactUtil.
Add casting to ICastable.
* Added some casting/finding mechanisms.
* Simplify IArtifact interface, and use Items for file reps.
* Fix problem with libraries on DXIL.
* Split out ArtifactRepresentation.
* Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil.
* Split implementations from the interfaces for Artifact.
* Use TypeTextUtil for target name outputting.
* Add artifact impls.
Diffstat (limited to 'source/compiler-core/slang-artifact-representation.h')
| -rw-r--r-- | source/compiler-core/slang-artifact-representation.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/source/compiler-core/slang-artifact-representation.h b/source/compiler-core/slang-artifact-representation.h new file mode 100644 index 000000000..00a5c9e5b --- /dev/null +++ b/source/compiler-core/slang-artifact-representation.h @@ -0,0 +1,52 @@ +// slang-artifact-representation.h +#ifndef SLANG_ARTIFACT_REPRESENTATION_H +#define SLANG_ARTIFACT_REPRESENTATION_H + +#include "slang-artifact.h" + +namespace Slang +{ + +/* A lock file */ +class ILockFile : public ICastable +{ + SLANG_COM_INTERFACE(0x9177ea36, 0xa608, 0x4490, { 0x87, 0xf0, 0xf3, 0x93, 0x9, 0x7d, 0x36, 0xce }) + + /// The path to a lock file. + virtual SLANG_NO_THROW const char* SLANG_MCALL getPath() = 0; + /// Optional, the file system it's on. If nullptr its on 'regular' OS file system. + virtual SLANG_NO_THROW ISlangMutableFileSystem* SLANG_MCALL getFileSystem() = 0; + + /// Makes the lock file no longer owned. Doing so will make the path nullptr, and getFileSystem nullptr. + virtual SLANG_NO_THROW void SLANG_MCALL disown() = 0; +}; + +/* +A representation as a file. If it is a temporary file, it will likely disappear. +A file representation does not have to be a representation of a file on the file system. +That is indicated by getFileSystem returning nullptr. Then the path is the path on the *actual* OS file system. +This distinction is important as it is sometimes necessary to have an artifact stored on the OS file system +to be usable. */ +class IFileArtifactRepresentation : public IArtifactRepresentation +{ +public: + enum class Kind + { + Reference, ///< References a file on the file system + Owned, ///< File is *owned* by this instance and will be deleted when goes out of scope + NameOnly, ///< Typically used for items that can be found by the 'system'. The path is just a name, and cannot typically be loaded as a blob. + }; + + /// The the kind of file. + virtual SLANG_NO_THROW Kind SLANG_MCALL getKind() = 0; + /// The path (on the file system) + virtual SLANG_NO_THROW const char* SLANG_MCALL getPath() = 0; + /// Get the lock file. Return nullptr if there is no lock file. + virtual SLANG_NO_THROW ILockFile* SLANG_MCALL getLockFile() = 0; + /// Optional, the file system it's on. If nullptr its on 'regular' OS file system. + virtual SLANG_NO_THROW ISlangMutableFileSystem* SLANG_MCALL getFileSystem() = 0; +}; + +} // namespace Slang + +#endif |
