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authorjsmall-nvidia <jsmall@nvidia.com>2018-10-26 08:16:54 -0400
committerGitHub <noreply@github.com>2018-10-26 08:16:54 -0400
commitcb9d679a3a93c65c44904bf77811b9d74e431e23 (patch)
treebdc78bc01351f6eeed4714d01cd3aef6cf067109 /premake5.lua
parentad47fe71defcc96a7bed87a4c3a40543978f0fb8 (diff)
Feature/file system cache (#692)
* First pass at caching file system. * default-file-system -> slang-file-system fix problem with location("build.linux") confusing windows build for now. * Added CompressedResult Fix problem in Result construction with it being unsigned * Add support for Path simplification. * Testing for Path::Simplify. * Refactored CacheFileSystem - automatically handles ISlangFileSystem or ISlangFileSystemExt appropriately. Removed WrapFileSystem - because wasn't possible to emulate some of the behavior if just loadFile is implemented. Split out StringBlob - so that no need to convert between ISlangBlob and String repeatidly. * Remove unwanted code in ~CompileRequest
Diffstat (limited to 'premake5.lua')
-rw-r--r--premake5.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/premake5.lua b/premake5.lua
index d1b33425e..7f83c8904 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -53,8 +53,8 @@ workspace "slang"
configurations { "Debug", "Release" }
platforms { "x86", "x64" }
- filter { "system:linux" }
- location("build.linux")
+ --filter { "system:linux" }
+ -- location("build.linux")
-- The output binary directory will be derived from the OS
-- and configuration options, e.g. `bin/windows-x64/debug/`