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authorTim Foley <tfoleyNV@users.noreply.github.com>2018-08-06 15:52:38 -0700
committerGitHub <noreply@github.com>2018-08-06 15:52:38 -0700
commit73ff6907d723003d30e400f661876e7960de574f (patch)
tree76fb87e0d7cdf6310c4a62753556dbf061842d7b /premake5.lua
parent68d705f6c805c9b4d31b386e065762e6db13ad18 (diff)
Add basic support for "Dear IMGUI" (#625)
This isn't being made visible just yet, but it will allow us to have a simple UI for loading models into the model-viewer example. In order to support rendering with IMGUI I had to add the following to the `Renderer` layer: * viewports * scissor rects * blend support These are really only fully implemented for D3D11, but adding them to the other back-ends should be a reasonably small task.
Diffstat (limited to 'premake5.lua')
-rw-r--r--premake5.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/premake5.lua b/premake5.lua
index 1c900c876..73c7f65e2 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -394,7 +394,7 @@ tool "gfx"
-- rather than a stand-alone executable.
kind "StaticLib"
- includedirs { ".", "external", "source" }
+ includedirs { ".", "external", "source", "external/imgui" }
filter { "system:windows" }