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authorjsmall-nvidia <jsmall@nvidia.com>2020-01-15 14:58:45 -0500
committerGitHub <noreply@github.com>2020-01-15 14:58:45 -0500
commit662721ba4ab0e38924701df4c876a86eb8390968 (patch)
treedeef68220d0aebbdfff370918a3d42fcf12fd72c /premake5.lua
parentef41dfc605f7868c0ccc7dde05982232b7d49589 (diff)
Bind Location (#1166)
* First pass at BindLocation. * Added BindSet::init - for initializing with two input constant buffers. Needs better name, and perhaps should be another class. * Fix handling of constant buffer stripping. Improved initialization. * Trying to generalize BindLocation a little more. Split out CPULikeBindRoot. * More work to make BindLocation et al work with non uniform bindings. * Added parsing to a location. * WIP: Trying to get CPU working with BindLocation. * Describe problem of knowing the type of the reference point in the binding table. * More ideas on getBindings fix. * Remove BindSet as member of BindLocation. * Added BindLocation::Invalid * Made BindLocation able to be key in hash * Use BindLocation for bindings on BindingSet. * Added cuda and nvrtc categories to test infrastructure. Disabled CUDA synthetic tests by default. Fixed such that all tests now produce something in BindLocation style. * Use m_userIndex instead of m_userData on Resource. Move the binding setup out of cpu-compute-util (as no longer CPU specific) * Removed CPUBinding - used BindLocation/BindSet instead. Fixed some bugs around indexOf around uniform indirection. * Renamed BindSet::Resource -> BindSet::Value. * Document BindLocation. * Fixes for Clang/GCC Improve invariant requirement handling when constructing from BindPoints.
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