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authorTim Foley <tfoleyNV@users.noreply.github.com>2020-09-16 17:45:07 -0700
committerGitHub <noreply@github.com>2020-09-16 17:45:07 -0700
commit3e2cb34bf112722368c296130b1424de267d2b3c (patch)
tree17babf78043854903a7ea300d33db5445e948572 /premake5.lua
parent8dd0d26466b7b84b0575031bff2ced8b3b1a1bac (diff)
Fix some issues around dim3 for CUDA (#1544)
The logic we use to compute `SV_DispatchThreadID` and friends for CUDA makes use of the `gridDim` and `blockDim` built-in variables in CUDA. These variables have type `dim3` which is similar to `uint3` but is considered a distinct type for some reason. The logic for computing the `SV`s currently pretends that `gridDim` and `blockDim` are `uint3`s, and this means that the code they emit doesn't always compile cleanly (although it does in our existing test cases...). This change adds a few overloads that work on `dim3` to the CUDA prelude and that seem to make the code we emit work again. Note: This change should be seen as a somewhat hacky quick fix rather than a real resolution to the underlying issue. It is probably better if we emit code that replaces uses of `gridDim` with `uint3(gridDim.x, gridDim.y, gridDim.z)` instead, to ensure that we get the typing correct, even if the result looks less idiomatic.
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