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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-01-22 16:05:45 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-01-22 16:05:45 -0500 |
| commit | ce7b8319d0532a96ef66ba06d1d184a6c61b65cc (patch) | |
| tree | 05938b6ec95e44fee542713638c694d6b87a05cb /prelude/slang-cpp-types.h | |
| parent | c74a700681b0be44a74f16b0f9eaad05bba159d2 (diff) | |
Matrix indexing (#1172)
* Added hlsl-intrinsic test folder.
Enabled ceil as works across targets.
* log10 support.
* Fix float % on CPU/CUDA to match HLSL which is fmod (not fremainder).
* Added log10 tests back to scalar-float.slang
* Don't add the ( for $Sx - it's clearer what's going on without it.
* Works on CUDA/CPU. Problem with asint/asuint do not seem to be found.
* Only asuint exists for double.
* Support countbits on CUDA and C++.
* Fix typo in C++ population count.
* First pass at int vector intrinsic tests.
* Swizzle for int.
* Bit cast tests on CUDA.
* Fix warning on gcc.
* Fix bit-cast-double execution on CUDA.
* scalar-int test working on gcc release.
* GetAt working on CUDA/C++
* Split out runtime index into it's own test.
* Removed SetAt, as can use assignment with GetAt.
* Allowing getAt to be used on matrices.
* Don't need [] on matrix type any longer because use getAt.
* Enable clamp on matrix-int.
* Fix matrix-int.slang test - because clamp behavior varied if min and max were say inverted.
Added runtime indexing version of matrix-int.
Diffstat (limited to 'prelude/slang-cpp-types.h')
| -rw-r--r-- | prelude/slang-cpp-types.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/prelude/slang-cpp-types.h b/prelude/slang-cpp-types.h index a7ecf5991..67db607f6 100644 --- a/prelude/slang-cpp-types.h +++ b/prelude/slang-cpp-types.h @@ -82,9 +82,6 @@ typedef Vector<uint32_t, 4> uint4; template <typename T, int ROWS, int COLS> struct Matrix { - Vector<T, COLS>& operator[](int i) { SLANG_PRELUDE_ASSERT(i >= 0 && i < ROWS); return rows[i]; } - const Vector<T, COLS>& operator[](int i) const { SLANG_PRELUDE_ASSERT(i >= 0 && i < ROWS); return rows[i]; } - Vector<T, COLS> rows[ROWS]; }; |
