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authorjsmall-nvidia <jsmall@nvidia.com>2020-01-22 16:05:45 -0500
committerGitHub <noreply@github.com>2020-01-22 16:05:45 -0500
commitce7b8319d0532a96ef66ba06d1d184a6c61b65cc (patch)
tree05938b6ec95e44fee542713638c694d6b87a05cb /prelude/slang-cpp-types.h
parentc74a700681b0be44a74f16b0f9eaad05bba159d2 (diff)
Matrix indexing (#1172)
* Added hlsl-intrinsic test folder. Enabled ceil as works across targets. * log10 support. * Fix float % on CPU/CUDA to match HLSL which is fmod (not fremainder). * Added log10 tests back to scalar-float.slang * Don't add the ( for $Sx - it's clearer what's going on without it. * Works on CUDA/CPU. Problem with asint/asuint do not seem to be found. * Only asuint exists for double. * Support countbits on CUDA and C++. * Fix typo in C++ population count. * First pass at int vector intrinsic tests. * Swizzle for int. * Bit cast tests on CUDA. * Fix warning on gcc. * Fix bit-cast-double execution on CUDA. * scalar-int test working on gcc release. * GetAt working on CUDA/C++ * Split out runtime index into it's own test. * Removed SetAt, as can use assignment with GetAt. * Allowing getAt to be used on matrices. * Don't need [] on matrix type any longer because use getAt. * Enable clamp on matrix-int. * Fix matrix-int.slang test - because clamp behavior varied if min and max were say inverted. Added runtime indexing version of matrix-int.
Diffstat (limited to 'prelude/slang-cpp-types.h')
-rw-r--r--prelude/slang-cpp-types.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/prelude/slang-cpp-types.h b/prelude/slang-cpp-types.h
index a7ecf5991..67db607f6 100644
--- a/prelude/slang-cpp-types.h
+++ b/prelude/slang-cpp-types.h
@@ -82,9 +82,6 @@ typedef Vector<uint32_t, 4> uint4;
template <typename T, int ROWS, int COLS>
struct Matrix
{
- Vector<T, COLS>& operator[](int i) { SLANG_PRELUDE_ASSERT(i >= 0 && i < ROWS); return rows[i]; }
- const Vector<T, COLS>& operator[](int i) const { SLANG_PRELUDE_ASSERT(i >= 0 && i < ROWS); return rows[i]; }
-
Vector<T, COLS> rows[ROWS];
};