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| author | ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> | 2024-04-03 09:30:46 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-03 09:30:46 -0400 |
| commit | a697b2c6707ee699cb734a03fa529dd214ac66cc (patch) | |
| tree | 1b68f4267159828092b512361faff4729510ea39 /prelude/slang-cpp-types.h | |
| parent | c0482ec12d683e53aca56543b620a4ec02082e29 (diff) | |
Implement 8.14-8.19 of OpenGL-GLSL specification
The following PR implements 8.14-8.19 of the [OpenGL-GLSL specification](https://registry.khronos.org/OpenGL/specs/gl/GLSLangSpec.4.60.pdf).
Fully implements all functions and built-in type's, resolves https://github.com/shader-slang/slang/issues/3692 for GLSL & SPRI-V targets.
_Notes:_
Testing Tools:
* Fragment shaders cannot test computational results. Only OpCodes are checked for proper emitting.
Implementation Notes:
* SubpassInput requires an unknown image format.
* SubpassInput is disjoint from TextureType: __SubpassImpl (.slang) & SubpassInputType (Compiler) to reduce code generation required.
* SubpassInput required an additional input layout modifier, input_attachment_index, this was added as a new parameter binding attribute. Since the following qualifiers can overlap with different resources (`layout(input_attachment_index = 0, binding = 0, set = 0)`) input_attachment_index is checked for overlapping resource bindings separately from other qualifiers with `LayoutResourceKind::InputAttachmentIndex`.
* `GLSLInputAttachmentIndexLayoutModifier` was added to enforce function parameters only accepting `in` decorated variables.
* `in` decorated variables needed to have emitting modified to allow directly emitting the variable into function calls if used as a parameter, normally Slang has a "global variable" shadow as a "global parameter" through a copy. This does not work and is solved using `GlobalVariableShadowingGlobalParameterDecoration` to build a relationship of "global variable" to "global parameter", we then resolve this relationship and replace "global variable" uses later in compile.
* `AtomicCounterMemory` memory-constraint requires `OpCapability AtomicStorage`, `AtomicStorage` is invalid for Vulkan targets. glslang outputs for `barrier`, `memoryBarrier`, and `groupMemoryBarrier` `AtomicCounterMemory` as a memory constraint. This compiles as valid SPIR-V for Vulkan since `OpCapability AtomicStorage` is not declared. This behavior of glslang is undefined as per [3.31.Capability of the SPIR-V specification](https://registry.khronos.org/SPIR-V/specs/unified1/SPIRV.html#_capability). We will omit `AtomicCounterMemory` from our barrier calls.
Diffstat (limited to 'prelude/slang-cpp-types.h')
| -rw-r--r-- | prelude/slang-cpp-types.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/prelude/slang-cpp-types.h b/prelude/slang-cpp-types.h index 74a750b63..3f805a8b7 100644 --- a/prelude/slang-cpp-types.h +++ b/prelude/slang-cpp-types.h @@ -224,6 +224,7 @@ enum SLANG_BYTE_ADDRESS_BUFFER = 0x07, SLANG_RESOURCE_UNKNOWN = 0x08, SLANG_ACCELERATION_STRUCTURE = 0x09, + SLANG_TEXTURE_SUBPASS = 0x0A, SLANG_RESOURCE_EXT_SHAPE_MASK = 0xF0, @@ -238,6 +239,7 @@ enum SLANG_TEXTURE_2D_MULTISAMPLE = SLANG_TEXTURE_2D | SLANG_TEXTURE_MULTISAMPLE_FLAG, SLANG_TEXTURE_2D_MULTISAMPLE_ARRAY = SLANG_TEXTURE_2D | SLANG_TEXTURE_MULTISAMPLE_FLAG | SLANG_TEXTURE_ARRAY_FLAG, + SLANG_TEXTURE_SUBPASS_MULTISAMPLE = SLANG_TEXTURE_SUBPASS | SLANG_TEXTURE_MULTISAMPLE_FLAG, }; #endif |
