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authorjsmall-nvidia <jsmall@nvidia.com>2019-10-17 12:06:58 -0400
committerGitHub <noreply@github.com>2019-10-17 12:06:58 -0400
commit1102c53513837e7f052730b847270f533876833f (patch)
tree1cc6f02cb866966a282af91a805d6ff26de86181 /prelude/slang-cpp-types.h
parentfb44993b38dd98261f20e718c3e282634902b391 (diff)
Feature/gpu unbound array of array (#1083)
* Simple testing of unbounded array of array on GPU. * Fix problem on CPU targets around NonUniformResourceIndex Use the unbounded-array-of-array-syntax test for CPU and GPU tests.
Diffstat (limited to 'prelude/slang-cpp-types.h')
-rw-r--r--prelude/slang-cpp-types.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/prelude/slang-cpp-types.h b/prelude/slang-cpp-types.h
index c8f6357a2..67db607f6 100644
--- a/prelude/slang-cpp-types.h
+++ b/prelude/slang-cpp-types.h
@@ -85,6 +85,10 @@ struct Matrix
Vector<T, COLS> rows[ROWS];
};
+// We can just map `NonUniformResourceIndex` type directly to the index type on CPU, as CPU does not require
+// any special handling around such accesses.
+typedef size_t NonUniformResourceIndex;
+
// ----------------------------- ResourceType -----------------------------------------
// https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/sm5-object-structuredbuffer-getdimensions