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| author | Dynamitos <dynamitos15@gmail.com> | 2024-08-28 21:07:49 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-08-28 12:07:49 -0700 |
| commit | 7c6b71bcbd7821e251541f5dd723428d7bd5a2ed (patch) | |
| tree | 8826ee68bdfc2cdf21e730a166ef44df21b6049a /include | |
| parent | 65240d074b4ddec55e56962ebf8de46207bcf5fa (diff) | |
Metal: Mesh Shaders (#4280)
* Metal: mesh shading skeleton
* Metal: fixing mesh payload
* Metal: improving mesh shader indices output
* Metal: Implementing conditional mesh output set
* Metal: Trying to not break other backends
* Metal: trying to fix mesh output set
* Metal: Fixing MeshOutputSet usages
* Metal: Fixing vertex and primitive semantics
* Metal: Fixing code style
* Metal: Fixed hlsl indices set
* Fixed HLSL mesh output set disappearing and GLSL mesh output crashing
* Metal: Adjusting task test matching
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Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions
