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| author | jsmall-nvidia <jsmall@nvidia.com> | 2021-05-15 11:45:58 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-05-15 11:45:58 -0400 |
| commit | d5e8044d0a9723bb0bbd7ae1738d1157265da783 (patch) | |
| tree | d330e87e67646fd6e978e4debad17b4f7fbe2c40 /github_build.sh | |
| parent | bfe75618be81566882be8570b8db82ad5a2f8fe4 (diff) | |
Read half->float RWTexture conversion (#1842)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Fix for writing to RWTexture with half types on CUDA.
* CUDA half functionality doc updates.
* First pass support for sust.p RWTexture format conversion on write.
* Tidy up implementation of $C.
Made clamping mode #define able.
* A simple test for RWTexture CUDA format conversion.
* Add support for float2 and float4.
* WIP conversion testing.
* Use $E to fix byte addressing in X in CUDA.
* Do not scale when accessing via _convert versions of surface functions.
* Revert to previous test.
* Test with half/float convert write/read.
* More broad half->float read conversion testing.
* Improve documentation around half and RWTexture conversion.
Diffstat (limited to 'github_build.sh')
0 files changed, 0 insertions, 0 deletions
