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authorjsmall-nvidia <jsmall@nvidia.com>2019-02-08 11:41:26 -0500
committerGitHub <noreply@github.com>2019-02-08 11:41:26 -0500
commitef08bdaf501982ae24a73200e55f99157e4b7e6a (patch)
tree2f8d5f2100d5b9c8bb5c995b6417394e13b2eba6 /external
parentc34a5e7ed2da03c9ceaddd167e4b0421246b0c25 (diff)
Hotfix/dispatch thread id improvements (#834)
* * Make vector comparisons out correct functions on glsl * Test for vector comparisons * Typo fixes * Glsl vector comparisons use functions. * Added a coercion test. * Do checking for the SV_DispatchThreadId type to see if it appears valid. * Fix typo * Make glsl do type conversion for SV_DispatchThreadID parameter. * Fix glsl to match func-resource-param-array with changes to how SV_DispatchThreadID changes.
Diffstat (limited to 'external')
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