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| author | Tim Foley <tfoley@nvidia.com> | 2017-07-12 11:07:45 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-07-12 11:07:45 -0700 |
| commit | 74963469a169b49d61196e3a3b33a903ea8bfede (patch) | |
| tree | a3d8f4f8873946f58111ae5e7f5034b071c1e824 /external | |
| parent | 2c6c501b36db9e7991c3f7999451b70f12329ecc (diff) | |
Add basic reflection query for checking if entry point is "sample-rate"
- This really just checks two basic things:
1. Was there any global variable declared with `in` and `sample`?
2. Did any code encountered during lowering referenece `gl_SampleIndex`?
- This doesn't cover what HLSL could need, nor what we would need for cross-compilation. Consider it GLSL-specific for now.
- In order to generate the information with even a reasonable chance of being accurate (not giving a ton of false positives) I tried to integrate the checks into the lowering process (so they only see code that is referenced, one hopes).
- For this to work with my testing setup, I needed to make sure that lowering is always performed, prior to emitting reflection info
- This change broke several reflection tests, because they had been using code that wouldn't actually pass the downstream compiler. I checked in fixes for those.
Diffstat (limited to 'external')
0 files changed, 0 insertions, 0 deletions
