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| author | cheneym2 <acheney@nvidia.com> | 2024-09-19 16:02:49 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-09-19 13:02:49 -0700 |
| commit | 9d40ce4e8921ef468281c91f052dbd443ecf56e2 (patch) | |
| tree | aedc7f27628e8f382a4cf6c99f3cdc5f48b506db /external/spirv-tools-generated/generators.inc | |
| parent | 1560326cb698432b3a6b52456f96314243a078cb (diff) | |
Update spirv-tools version (#5089)
* Update spirv-headers and spirv-tools versions
* Fix compute-derivative regressions with upgraded spirv headers
Extension was promoted from NV to KHR while retaining same enums.
Fixes #5106
* Prevent DCE on ray trace position fetch
Adds dummy usage to the intersection positions fetched
from HitTriangleVertexPositions to prevent DCE from
removing their usage.
Fixes #5105
* Update spirv-tools-generated
* More DerivativeGroup*KHR test fixes
Add fixes for a missing test intrinsic-derivative-function-in-compute.slang
Use the {{NV|KHR}} syntax to tolerate either enum.
Fixes #5106
* Squash tabs in closesthit test
* HACK test CI
* Avoid multiple IncomingRayPayloadKHR storage params
* Revert "HACK test CI"
This reverts commit c2556ea2baef0bd48e4c86f90cf17dfab80015c1.
* Avoid multiple IncomingRayPayloadKHR storage params in anyhit
Diffstat (limited to 'external/spirv-tools-generated/generators.inc')
| -rw-r--r-- | external/spirv-tools-generated/generators.inc | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/external/spirv-tools-generated/generators.inc b/external/spirv-tools-generated/generators.inc index e67e57560..fe7580d0d 100644 --- a/external/spirv-tools-generated/generators.inc +++ b/external/spirv-tools-generated/generators.inc @@ -20,7 +20,7 @@ {19, "Tellusim", "Clay Shader Compiler", "Tellusim Clay Shader Compiler"}, {20, "W3C WebGPU Group", "WHLSL Shader Translator", "W3C WebGPU Group WHLSL Shader Translator"}, {21, "Google", "Clspv", "Google Clspv"}, -{22, "Google", "MLIR SPIR-V Serializer", "Google MLIR SPIR-V Serializer"}, +{22, "LLVM", "MLIR SPIR-V Serializer", "LLVM MLIR SPIR-V Serializer"}, {23, "Google", "Tint Compiler", "Google Tint Compiler"}, {24, "Google", "ANGLE Shader Compiler", "Google ANGLE Shader Compiler"}, {25, "Netease Games", "Messiah Shader Compiler", "Netease Games Messiah Shader Compiler"}, @@ -41,4 +41,5 @@ {40, "NVIDIA", "Slang Compiler", "NVIDIA Slang Compiler"}, {41, "Zig Software Foundation", "Zig Compiler", "Zig Software Foundation Zig Compiler"}, {42, "Rendong Liang", "spq", "Rendong Liang spq"}, -{43, "LLVM", "LLVM SPIR-V Backend", "LLVM LLVM SPIR-V Backend"},
\ No newline at end of file +{43, "LLVM", "LLVM SPIR-V Backend", "LLVM LLVM SPIR-V Backend"}, +{44, "Robert Konrad", "Kongruent", "Robert Konrad Kongruent"},
\ No newline at end of file |
