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authorTim Foley <tfoleyNV@users.noreply.github.com>2021-01-20 09:23:39 -0800
committerGitHub <noreply@github.com>2021-01-20 09:23:39 -0800
commit660cf7a639cb0f73e2ea7abc4a4a8ca59e50c88d (patch)
treef9d01c26370918814edb8e8e58b97699ec7b22ed /external/spirv-tools-generated/generators.inc
parentc6fd4a5b35911f0f056f6e924a2dbc86e328cc46 (diff)
Update glslang to 11.1.0 (#1662)
* Update glslang to 11.1.0 This change pulls new versions of glslang, spirv-headers, and spirv-tools as submodules, and makes the necessary changes to other files in the repository to get it all building (at least on Windows). This change also enables building of glslang from source by default, so that we can easily generate new binaries for inclusion in the `slang-binaries` repository. * fixup: missing file
Diffstat (limited to 'external/spirv-tools-generated/generators.inc')
-rw-r--r--external/spirv-tools-generated/generators.inc6
1 files changed, 5 insertions, 1 deletions
diff --git a/external/spirv-tools-generated/generators.inc b/external/spirv-tools-generated/generators.inc
index 0c62854b5..5670308b9 100644
--- a/external/spirv-tools-generated/generators.inc
+++ b/external/spirv-tools-generated/generators.inc
@@ -21,4 +21,8 @@
{20, "W3C WebGPU Group", "WHLSL Shader Translator", "W3C WebGPU Group WHLSL Shader Translator"},
{21, "Google", "Clspv", "Google Clspv"},
{22, "Google", "MLIR SPIR-V Serializer", "Google MLIR SPIR-V Serializer"},
-{23, "Google", "Tint Compiler", "Google Tint Compiler"}, \ No newline at end of file
+{23, "Google", "Tint Compiler", "Google Tint Compiler"},
+{24, "Google", "ANGLE Shader Compiler", "Google ANGLE Shader Compiler"},
+{25, "Netease Games", "Messiah Shader Compiler", "Netease Games Messiah Shader Compiler"},
+{26, "Xenia", "Xenia Emulator Microcode Translator", "Xenia Xenia Emulator Microcode Translator"},
+{27, "Embark Studios", "Rust GPU Compiler Backend", "Embark Studios Rust GPU Compiler Backend"}, \ No newline at end of file