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authorJay Kwak <82421531+jkwak-work@users.noreply.github.com>2024-12-11 13:28:40 -0800
committerGitHub <noreply@github.com>2024-12-11 13:28:40 -0800
commite50aac13e2c161d672b137a62f6d66820d0f9ff1 (patch)
tree89d30f6c2a63db452a6fe15619a6f148de4bbf39 /external/spirv-tools-generated/extension_enum.inc
parentf573c15868234ab6013faf0fc2b93a72fa89f21d (diff)
Update SPIRV submodules (#5815)
* Update SPIRV submodules With the latest SPIR-V submodules, one of tests started failing: tests/gpu-feature/texture/query/footprint/nv-shader-texture-footprint.slang [ForceInline] is added to GLSL texture functions in order to inline %true and %false. Without it, the value was indirectly passed down via a function parameter, which broke the existing test. Also the test is modified to use -DAG, because the order unpredictably changed for Grad variants due to additional [ForceInline] marks for Gradient functions. A new validation check in SPIRV-Tools was causing a validation error: ``` error: line 324: [VUID-StandaloneSpirv-OpTypeImage-06924] Cannot store to OpTypeImage, OpTypeSampler, OpTypeSampledImage, or OpTypeAccelerationStructureKHR objects OpStore %17 %242 ``` It appears that this is a bug on SPIRV-Tools. A proper fix is proposed to Khronos/SPIRV-Tools: https://github.com/KhronosGroup/SPIRV-Tools/pull/5914 But this commit uses `shader-slang/SPIRV-Tools/fix_for_OpImageSampleFootprintNV` with a custom fix as a temporary solution: https://github.com/shader-slang/SPIRV-Tools/tree/fix_for_OpImageSampleFootprintNV
Diffstat (limited to 'external/spirv-tools-generated/extension_enum.inc')
-rw-r--r--external/spirv-tools-generated/extension_enum.inc4
1 files changed, 4 insertions, 0 deletions
diff --git a/external/spirv-tools-generated/extension_enum.inc b/external/spirv-tools-generated/extension_enum.inc
index 243af26ce..37aa8fef1 100644
--- a/external/spirv-tools-generated/extension_enum.inc
+++ b/external/spirv-tools-generated/extension_enum.inc
@@ -12,6 +12,7 @@ kSPV_AMD_shader_trinary_minmax,
kSPV_AMD_texture_gather_bias_lod,
kSPV_ARM_cooperative_matrix_layouts,
kSPV_ARM_core_builtins,
+kSPV_EXT_arithmetic_fence,
kSPV_EXT_demote_to_helper_invocation,
kSPV_EXT_descriptor_indexing,
kSPV_EXT_fragment_fully_covered,
@@ -19,6 +20,7 @@ kSPV_EXT_fragment_invocation_density,
kSPV_EXT_fragment_shader_interlock,
kSPV_EXT_mesh_shader,
kSPV_EXT_opacity_micromap,
+kSPV_EXT_optnone,
kSPV_EXT_physical_storage_buffer,
kSPV_EXT_relaxed_printf_string_address_space,
kSPV_EXT_replicated_composites,
@@ -118,6 +120,7 @@ kSPV_NVX_multiview_per_view_attributes,
kSPV_NV_bindless_texture,
kSPV_NV_compute_shader_derivatives,
kSPV_NV_cooperative_matrix,
+kSPV_NV_cooperative_matrix2,
kSPV_NV_displacement_micromap,
kSPV_NV_fragment_shader_barycentric,
kSPV_NV_geometry_shader_passthrough,
@@ -133,6 +136,7 @@ kSPV_NV_shader_sm_builtins,
kSPV_NV_shader_subgroup_partitioned,
kSPV_NV_shading_rate,
kSPV_NV_stereo_view_rendering,
+kSPV_NV_tensor_addressing,
kSPV_NV_viewport_array2,
kSPV_QCOM_image_processing,
kSPV_QCOM_image_processing2,