diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2022-05-16 17:06:55 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-16 17:06:55 -0400 |
| commit | 750e512b9db847f8cb51a54787dd40cae161aa51 (patch) | |
| tree | 7a59b8c239e447da89d6bbc8a621d81bcca8b7c7 /external/spirv-tools-generated/enum_string_mapping.inc | |
| parent | 834c9b94bf1b24542d8d9ee59a6a15225871909b (diff) | |
Update SPIR-V generated (#2238)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Update spirv-tools-generated, for glslang-upgrade-14f6e27.
Diffstat (limited to 'external/spirv-tools-generated/enum_string_mapping.inc')
| -rw-r--r-- | external/spirv-tools-generated/enum_string_mapping.inc | 52 |
1 files changed, 38 insertions, 14 deletions
diff --git a/external/spirv-tools-generated/enum_string_mapping.inc b/external/spirv-tools-generated/enum_string_mapping.inc index 4526f1b7b..a0b618ff3 100644 --- a/external/spirv-tools-generated/enum_string_mapping.inc +++ b/external/spirv-tools-generated/enum_string_mapping.inc @@ -92,10 +92,14 @@ const char* ExtensionToString(Extension extension) { return "SPV_INTEL_loop_fuse"; case Extension::kSPV_INTEL_media_block_io: return "SPV_INTEL_media_block_io"; + case Extension::kSPV_INTEL_memory_access_aliasing: + return "SPV_INTEL_memory_access_aliasing"; case Extension::kSPV_INTEL_optnone: return "SPV_INTEL_optnone"; case Extension::kSPV_INTEL_shader_integer_functions2: return "SPV_INTEL_shader_integer_functions2"; + case Extension::kSPV_INTEL_split_barrier: + return "SPV_INTEL_split_barrier"; case Extension::kSPV_INTEL_subgroups: return "SPV_INTEL_subgroups"; case Extension::kSPV_INTEL_unstructured_loop_controls: @@ -118,6 +122,8 @@ const char* ExtensionToString(Extension extension) { return "SPV_KHR_expect_assume"; case Extension::kSPV_KHR_float_controls: return "SPV_KHR_float_controls"; + case Extension::kSPV_KHR_fragment_shader_barycentric: + return "SPV_KHR_fragment_shader_barycentric"; case Extension::kSPV_KHR_fragment_shading_rate: return "SPV_KHR_fragment_shading_rate"; case Extension::kSPV_KHR_integer_dot_product: @@ -134,6 +140,8 @@ const char* ExtensionToString(Extension extension) { return "SPV_KHR_physical_storage_buffer"; case Extension::kSPV_KHR_post_depth_coverage: return "SPV_KHR_post_depth_coverage"; + case Extension::kSPV_KHR_ray_cull_mask: + return "SPV_KHR_ray_cull_mask"; case Extension::kSPV_KHR_ray_query: return "SPV_KHR_ray_query"; case Extension::kSPV_KHR_ray_tracing: @@ -148,12 +156,16 @@ const char* ExtensionToString(Extension extension) { return "SPV_KHR_shader_draw_parameters"; case Extension::kSPV_KHR_storage_buffer_storage_class: return "SPV_KHR_storage_buffer_storage_class"; + case Extension::kSPV_KHR_subgroup_rotate: + return "SPV_KHR_subgroup_rotate"; case Extension::kSPV_KHR_subgroup_uniform_control_flow: return "SPV_KHR_subgroup_uniform_control_flow"; case Extension::kSPV_KHR_subgroup_vote: return "SPV_KHR_subgroup_vote"; case Extension::kSPV_KHR_terminate_invocation: return "SPV_KHR_terminate_invocation"; + case Extension::kSPV_KHR_uniform_group_instructions: + return "SPV_KHR_uniform_group_instructions"; case Extension::kSPV_KHR_variable_pointers: return "SPV_KHR_variable_pointers"; case Extension::kSPV_KHR_vulkan_memory_model: @@ -201,8 +213,8 @@ const char* ExtensionToString(Extension extension) { bool GetExtensionFromString(const char* str, Extension* extension) { - static const char* known_ext_strs[] = { "SPV_AMD_gcn_shader", "SPV_AMD_gpu_shader_half_float", "SPV_AMD_gpu_shader_half_float_fetch", "SPV_AMD_gpu_shader_int16", "SPV_AMD_shader_ballot", "SPV_AMD_shader_explicit_vertex_parameter", "SPV_AMD_shader_fragment_mask", "SPV_AMD_shader_image_load_store_lod", "SPV_AMD_shader_trinary_minmax", "SPV_AMD_texture_gather_bias_lod", "SPV_EXT_demote_to_helper_invocation", "SPV_EXT_descriptor_indexing", "SPV_EXT_fragment_fully_covered", "SPV_EXT_fragment_invocation_density", "SPV_EXT_fragment_shader_interlock", "SPV_EXT_physical_storage_buffer", "SPV_EXT_shader_atomic_float16_add", "SPV_EXT_shader_atomic_float_add", "SPV_EXT_shader_atomic_float_min_max", "SPV_EXT_shader_image_int64", "SPV_EXT_shader_stencil_export", "SPV_EXT_shader_viewport_index_layer", "SPV_GOOGLE_decorate_string", "SPV_GOOGLE_hlsl_functionality1", "SPV_GOOGLE_user_type", "SPV_INTEL_arbitrary_precision_fixed_point", "SPV_INTEL_arbitrary_precision_floating_point", "SPV_INTEL_arbitrary_precision_integers", "SPV_INTEL_blocking_pipes", "SPV_INTEL_debug_module", "SPV_INTEL_device_side_avc_motion_estimation", "SPV_INTEL_float_controls2", "SPV_INTEL_fp_fast_math_mode", "SPV_INTEL_fpga_buffer_location", "SPV_INTEL_fpga_cluster_attributes", "SPV_INTEL_fpga_loop_controls", "SPV_INTEL_fpga_memory_accesses", "SPV_INTEL_fpga_memory_attributes", "SPV_INTEL_fpga_reg", "SPV_INTEL_function_pointers", "SPV_INTEL_inline_assembly", "SPV_INTEL_io_pipes", "SPV_INTEL_kernel_attributes", "SPV_INTEL_long_constant_composite", "SPV_INTEL_loop_fuse", "SPV_INTEL_media_block_io", "SPV_INTEL_optnone", "SPV_INTEL_shader_integer_functions2", "SPV_INTEL_subgroups", "SPV_INTEL_unstructured_loop_controls", "SPV_INTEL_usm_storage_classes", "SPV_INTEL_variable_length_array", "SPV_INTEL_vector_compute", "SPV_KHR_16bit_storage", "SPV_KHR_8bit_storage", "SPV_KHR_bit_instructions", "SPV_KHR_device_group", "SPV_KHR_expect_assume", "SPV_KHR_float_controls", "SPV_KHR_fragment_shading_rate", "SPV_KHR_integer_dot_product", "SPV_KHR_linkonce_odr", "SPV_KHR_multiview", "SPV_KHR_no_integer_wrap_decoration", "SPV_KHR_non_semantic_info", "SPV_KHR_physical_storage_buffer", "SPV_KHR_post_depth_coverage", "SPV_KHR_ray_query", "SPV_KHR_ray_tracing", "SPV_KHR_shader_atomic_counter_ops", "SPV_KHR_shader_ballot", "SPV_KHR_shader_clock", "SPV_KHR_shader_draw_parameters", "SPV_KHR_storage_buffer_storage_class", "SPV_KHR_subgroup_uniform_control_flow", "SPV_KHR_subgroup_vote", "SPV_KHR_terminate_invocation", "SPV_KHR_variable_pointers", "SPV_KHR_vulkan_memory_model", "SPV_KHR_workgroup_memory_explicit_layout", "SPV_NVX_multiview_per_view_attributes", "SPV_NV_bindless_texture", "SPV_NV_compute_shader_derivatives", "SPV_NV_cooperative_matrix", "SPV_NV_fragment_shader_barycentric", "SPV_NV_geometry_shader_passthrough", "SPV_NV_mesh_shader", "SPV_NV_ray_tracing", "SPV_NV_ray_tracing_motion_blur", "SPV_NV_sample_mask_override_coverage", "SPV_NV_shader_image_footprint", "SPV_NV_shader_sm_builtins", "SPV_NV_shader_subgroup_partitioned", "SPV_NV_shading_rate", "SPV_NV_stereo_view_rendering", "SPV_NV_viewport_array2", "SPV_VALIDATOR_ignore_type_decl_unique" }; - static const Extension known_ext_ids[] = { Extension::kSPV_AMD_gcn_shader, Extension::kSPV_AMD_gpu_shader_half_float, Extension::kSPV_AMD_gpu_shader_half_float_fetch, Extension::kSPV_AMD_gpu_shader_int16, Extension::kSPV_AMD_shader_ballot, Extension::kSPV_AMD_shader_explicit_vertex_parameter, Extension::kSPV_AMD_shader_fragment_mask, Extension::kSPV_AMD_shader_image_load_store_lod, Extension::kSPV_AMD_shader_trinary_minmax, Extension::kSPV_AMD_texture_gather_bias_lod, Extension::kSPV_EXT_demote_to_helper_invocation, Extension::kSPV_EXT_descriptor_indexing, Extension::kSPV_EXT_fragment_fully_covered, Extension::kSPV_EXT_fragment_invocation_density, Extension::kSPV_EXT_fragment_shader_interlock, Extension::kSPV_EXT_physical_storage_buffer, Extension::kSPV_EXT_shader_atomic_float16_add, Extension::kSPV_EXT_shader_atomic_float_add, Extension::kSPV_EXT_shader_atomic_float_min_max, Extension::kSPV_EXT_shader_image_int64, Extension::kSPV_EXT_shader_stencil_export, Extension::kSPV_EXT_shader_viewport_index_layer, Extension::kSPV_GOOGLE_decorate_string, Extension::kSPV_GOOGLE_hlsl_functionality1, Extension::kSPV_GOOGLE_user_type, Extension::kSPV_INTEL_arbitrary_precision_fixed_point, Extension::kSPV_INTEL_arbitrary_precision_floating_point, Extension::kSPV_INTEL_arbitrary_precision_integers, Extension::kSPV_INTEL_blocking_pipes, Extension::kSPV_INTEL_debug_module, Extension::kSPV_INTEL_device_side_avc_motion_estimation, Extension::kSPV_INTEL_float_controls2, Extension::kSPV_INTEL_fp_fast_math_mode, Extension::kSPV_INTEL_fpga_buffer_location, Extension::kSPV_INTEL_fpga_cluster_attributes, Extension::kSPV_INTEL_fpga_loop_controls, Extension::kSPV_INTEL_fpga_memory_accesses, Extension::kSPV_INTEL_fpga_memory_attributes, Extension::kSPV_INTEL_fpga_reg, Extension::kSPV_INTEL_function_pointers, Extension::kSPV_INTEL_inline_assembly, Extension::kSPV_INTEL_io_pipes, Extension::kSPV_INTEL_kernel_attributes, Extension::kSPV_INTEL_long_constant_composite, Extension::kSPV_INTEL_loop_fuse, Extension::kSPV_INTEL_media_block_io, Extension::kSPV_INTEL_optnone, Extension::kSPV_INTEL_shader_integer_functions2, Extension::kSPV_INTEL_subgroups, Extension::kSPV_INTEL_unstructured_loop_controls, Extension::kSPV_INTEL_usm_storage_classes, Extension::kSPV_INTEL_variable_length_array, Extension::kSPV_INTEL_vector_compute, Extension::kSPV_KHR_16bit_storage, Extension::kSPV_KHR_8bit_storage, Extension::kSPV_KHR_bit_instructions, Extension::kSPV_KHR_device_group, Extension::kSPV_KHR_expect_assume, Extension::kSPV_KHR_float_controls, Extension::kSPV_KHR_fragment_shading_rate, Extension::kSPV_KHR_integer_dot_product, Extension::kSPV_KHR_linkonce_odr, Extension::kSPV_KHR_multiview, Extension::kSPV_KHR_no_integer_wrap_decoration, Extension::kSPV_KHR_non_semantic_info, Extension::kSPV_KHR_physical_storage_buffer, Extension::kSPV_KHR_post_depth_coverage, Extension::kSPV_KHR_ray_query, Extension::kSPV_KHR_ray_tracing, Extension::kSPV_KHR_shader_atomic_counter_ops, Extension::kSPV_KHR_shader_ballot, Extension::kSPV_KHR_shader_clock, Extension::kSPV_KHR_shader_draw_parameters, Extension::kSPV_KHR_storage_buffer_storage_class, Extension::kSPV_KHR_subgroup_uniform_control_flow, Extension::kSPV_KHR_subgroup_vote, Extension::kSPV_KHR_terminate_invocation, Extension::kSPV_KHR_variable_pointers, Extension::kSPV_KHR_vulkan_memory_model, Extension::kSPV_KHR_workgroup_memory_explicit_layout, Extension::kSPV_NVX_multiview_per_view_attributes, Extension::kSPV_NV_bindless_texture, Extension::kSPV_NV_compute_shader_derivatives, Extension::kSPV_NV_cooperative_matrix, Extension::kSPV_NV_fragment_shader_barycentric, Extension::kSPV_NV_geometry_shader_passthrough, Extension::kSPV_NV_mesh_shader, Extension::kSPV_NV_ray_tracing, Extension::kSPV_NV_ray_tracing_motion_blur, Extension::kSPV_NV_sample_mask_override_coverage, Extension::kSPV_NV_shader_image_footprint, Extension::kSPV_NV_shader_sm_builtins, Extension::kSPV_NV_shader_subgroup_partitioned, Extension::kSPV_NV_shading_rate, Extension::kSPV_NV_stereo_view_rendering, Extension::kSPV_NV_viewport_array2, Extension::kSPV_VALIDATOR_ignore_type_decl_unique }; + static const char* known_ext_strs[] = { "SPV_AMD_gcn_shader", "SPV_AMD_gpu_shader_half_float", "SPV_AMD_gpu_shader_half_float_fetch", "SPV_AMD_gpu_shader_int16", "SPV_AMD_shader_ballot", "SPV_AMD_shader_explicit_vertex_parameter", "SPV_AMD_shader_fragment_mask", "SPV_AMD_shader_image_load_store_lod", "SPV_AMD_shader_trinary_minmax", "SPV_AMD_texture_gather_bias_lod", "SPV_EXT_demote_to_helper_invocation", "SPV_EXT_descriptor_indexing", "SPV_EXT_fragment_fully_covered", "SPV_EXT_fragment_invocation_density", "SPV_EXT_fragment_shader_interlock", "SPV_EXT_physical_storage_buffer", "SPV_EXT_shader_atomic_float16_add", "SPV_EXT_shader_atomic_float_add", "SPV_EXT_shader_atomic_float_min_max", "SPV_EXT_shader_image_int64", "SPV_EXT_shader_stencil_export", "SPV_EXT_shader_viewport_index_layer", "SPV_GOOGLE_decorate_string", "SPV_GOOGLE_hlsl_functionality1", "SPV_GOOGLE_user_type", "SPV_INTEL_arbitrary_precision_fixed_point", "SPV_INTEL_arbitrary_precision_floating_point", "SPV_INTEL_arbitrary_precision_integers", "SPV_INTEL_blocking_pipes", "SPV_INTEL_debug_module", "SPV_INTEL_device_side_avc_motion_estimation", "SPV_INTEL_float_controls2", "SPV_INTEL_fp_fast_math_mode", "SPV_INTEL_fpga_buffer_location", "SPV_INTEL_fpga_cluster_attributes", "SPV_INTEL_fpga_loop_controls", "SPV_INTEL_fpga_memory_accesses", "SPV_INTEL_fpga_memory_attributes", "SPV_INTEL_fpga_reg", "SPV_INTEL_function_pointers", "SPV_INTEL_inline_assembly", "SPV_INTEL_io_pipes", "SPV_INTEL_kernel_attributes", "SPV_INTEL_long_constant_composite", "SPV_INTEL_loop_fuse", "SPV_INTEL_media_block_io", "SPV_INTEL_memory_access_aliasing", "SPV_INTEL_optnone", "SPV_INTEL_shader_integer_functions2", "SPV_INTEL_split_barrier", "SPV_INTEL_subgroups", "SPV_INTEL_unstructured_loop_controls", "SPV_INTEL_usm_storage_classes", "SPV_INTEL_variable_length_array", "SPV_INTEL_vector_compute", "SPV_KHR_16bit_storage", "SPV_KHR_8bit_storage", "SPV_KHR_bit_instructions", "SPV_KHR_device_group", "SPV_KHR_expect_assume", "SPV_KHR_float_controls", "SPV_KHR_fragment_shader_barycentric", "SPV_KHR_fragment_shading_rate", "SPV_KHR_integer_dot_product", "SPV_KHR_linkonce_odr", "SPV_KHR_multiview", "SPV_KHR_no_integer_wrap_decoration", "SPV_KHR_non_semantic_info", "SPV_KHR_physical_storage_buffer", "SPV_KHR_post_depth_coverage", "SPV_KHR_ray_cull_mask", "SPV_KHR_ray_query", "SPV_KHR_ray_tracing", "SPV_KHR_shader_atomic_counter_ops", "SPV_KHR_shader_ballot", "SPV_KHR_shader_clock", "SPV_KHR_shader_draw_parameters", "SPV_KHR_storage_buffer_storage_class", "SPV_KHR_subgroup_rotate", "SPV_KHR_subgroup_uniform_control_flow", "SPV_KHR_subgroup_vote", "SPV_KHR_terminate_invocation", "SPV_KHR_uniform_group_instructions", "SPV_KHR_variable_pointers", "SPV_KHR_vulkan_memory_model", "SPV_KHR_workgroup_memory_explicit_layout", "SPV_NVX_multiview_per_view_attributes", "SPV_NV_bindless_texture", "SPV_NV_compute_shader_derivatives", "SPV_NV_cooperative_matrix", "SPV_NV_fragment_shader_barycentric", "SPV_NV_geometry_shader_passthrough", "SPV_NV_mesh_shader", "SPV_NV_ray_tracing", "SPV_NV_ray_tracing_motion_blur", "SPV_NV_sample_mask_override_coverage", "SPV_NV_shader_image_footprint", "SPV_NV_shader_sm_builtins", "SPV_NV_shader_subgroup_partitioned", "SPV_NV_shading_rate", "SPV_NV_stereo_view_rendering", "SPV_NV_viewport_array2", "SPV_VALIDATOR_ignore_type_decl_unique" }; + static const Extension known_ext_ids[] = { Extension::kSPV_AMD_gcn_shader, Extension::kSPV_AMD_gpu_shader_half_float, Extension::kSPV_AMD_gpu_shader_half_float_fetch, Extension::kSPV_AMD_gpu_shader_int16, Extension::kSPV_AMD_shader_ballot, Extension::kSPV_AMD_shader_explicit_vertex_parameter, Extension::kSPV_AMD_shader_fragment_mask, Extension::kSPV_AMD_shader_image_load_store_lod, Extension::kSPV_AMD_shader_trinary_minmax, Extension::kSPV_AMD_texture_gather_bias_lod, Extension::kSPV_EXT_demote_to_helper_invocation, Extension::kSPV_EXT_descriptor_indexing, Extension::kSPV_EXT_fragment_fully_covered, Extension::kSPV_EXT_fragment_invocation_density, Extension::kSPV_EXT_fragment_shader_interlock, Extension::kSPV_EXT_physical_storage_buffer, Extension::kSPV_EXT_shader_atomic_float16_add, Extension::kSPV_EXT_shader_atomic_float_add, Extension::kSPV_EXT_shader_atomic_float_min_max, Extension::kSPV_EXT_shader_image_int64, Extension::kSPV_EXT_shader_stencil_export, Extension::kSPV_EXT_shader_viewport_index_layer, Extension::kSPV_GOOGLE_decorate_string, Extension::kSPV_GOOGLE_hlsl_functionality1, Extension::kSPV_GOOGLE_user_type, Extension::kSPV_INTEL_arbitrary_precision_fixed_point, Extension::kSPV_INTEL_arbitrary_precision_floating_point, Extension::kSPV_INTEL_arbitrary_precision_integers, Extension::kSPV_INTEL_blocking_pipes, Extension::kSPV_INTEL_debug_module, Extension::kSPV_INTEL_device_side_avc_motion_estimation, Extension::kSPV_INTEL_float_controls2, Extension::kSPV_INTEL_fp_fast_math_mode, Extension::kSPV_INTEL_fpga_buffer_location, Extension::kSPV_INTEL_fpga_cluster_attributes, Extension::kSPV_INTEL_fpga_loop_controls, Extension::kSPV_INTEL_fpga_memory_accesses, Extension::kSPV_INTEL_fpga_memory_attributes, Extension::kSPV_INTEL_fpga_reg, Extension::kSPV_INTEL_function_pointers, Extension::kSPV_INTEL_inline_assembly, Extension::kSPV_INTEL_io_pipes, Extension::kSPV_INTEL_kernel_attributes, Extension::kSPV_INTEL_long_constant_composite, Extension::kSPV_INTEL_loop_fuse, Extension::kSPV_INTEL_media_block_io, Extension::kSPV_INTEL_memory_access_aliasing, Extension::kSPV_INTEL_optnone, Extension::kSPV_INTEL_shader_integer_functions2, Extension::kSPV_INTEL_split_barrier, Extension::kSPV_INTEL_subgroups, Extension::kSPV_INTEL_unstructured_loop_controls, Extension::kSPV_INTEL_usm_storage_classes, Extension::kSPV_INTEL_variable_length_array, Extension::kSPV_INTEL_vector_compute, Extension::kSPV_KHR_16bit_storage, Extension::kSPV_KHR_8bit_storage, Extension::kSPV_KHR_bit_instructions, Extension::kSPV_KHR_device_group, Extension::kSPV_KHR_expect_assume, Extension::kSPV_KHR_float_controls, Extension::kSPV_KHR_fragment_shader_barycentric, Extension::kSPV_KHR_fragment_shading_rate, Extension::kSPV_KHR_integer_dot_product, Extension::kSPV_KHR_linkonce_odr, Extension::kSPV_KHR_multiview, Extension::kSPV_KHR_no_integer_wrap_decoration, Extension::kSPV_KHR_non_semantic_info, Extension::kSPV_KHR_physical_storage_buffer, Extension::kSPV_KHR_post_depth_coverage, Extension::kSPV_KHR_ray_cull_mask, Extension::kSPV_KHR_ray_query, Extension::kSPV_KHR_ray_tracing, Extension::kSPV_KHR_shader_atomic_counter_ops, Extension::kSPV_KHR_shader_ballot, Extension::kSPV_KHR_shader_clock, Extension::kSPV_KHR_shader_draw_parameters, Extension::kSPV_KHR_storage_buffer_storage_class, Extension::kSPV_KHR_subgroup_rotate, Extension::kSPV_KHR_subgroup_uniform_control_flow, Extension::kSPV_KHR_subgroup_vote, Extension::kSPV_KHR_terminate_invocation, Extension::kSPV_KHR_uniform_group_instructions, Extension::kSPV_KHR_variable_pointers, Extension::kSPV_KHR_vulkan_memory_model, Extension::kSPV_KHR_workgroup_memory_explicit_layout, Extension::kSPV_NVX_multiview_per_view_attributes, Extension::kSPV_NV_bindless_texture, Extension::kSPV_NV_compute_shader_derivatives, Extension::kSPV_NV_cooperative_matrix, Extension::kSPV_NV_fragment_shader_barycentric, Extension::kSPV_NV_geometry_shader_passthrough, Extension::kSPV_NV_mesh_shader, Extension::kSPV_NV_ray_tracing, Extension::kSPV_NV_ray_tracing_motion_blur, Extension::kSPV_NV_sample_mask_override_coverage, Extension::kSPV_NV_shader_image_footprint, Extension::kSPV_NV_shader_sm_builtins, Extension::kSPV_NV_shader_subgroup_partitioned, Extension::kSPV_NV_shading_rate, Extension::kSPV_NV_stereo_view_rendering, Extension::kSPV_NV_viewport_array2, Extension::kSPV_VALIDATOR_ignore_type_decl_unique }; const auto b = std::begin(known_ext_strs); const auto e = std::end(known_ext_strs); const auto found = std::equal_range( @@ -356,6 +368,8 @@ const char* CapabilityToString(SpvCapability capability) { return "ShaderLayer"; case SpvCapabilityShaderViewportIndex: return "ShaderViewportIndex"; + case SpvCapabilityUniformDecoration: + return "UniformDecoration"; case SpvCapabilityFragmentShadingRateKHR: return "FragmentShadingRateKHR"; case SpvCapabilitySubgroupBallotKHR: @@ -446,8 +460,8 @@ const char* CapabilityToString(SpvCapability capability) { return "MeshShadingNV"; case SpvCapabilityImageFootprintNV: return "ImageFootprintNV"; - case SpvCapabilityFragmentBarycentricNV: - return "FragmentBarycentricNV"; + case SpvCapabilityFragmentBarycentricKHR: + return "FragmentBarycentricKHR"; case SpvCapabilityComputeDerivativeGroupQuadsNV: return "ComputeDerivativeGroupQuadsNV"; case SpvCapabilityFragmentDensityEXT: @@ -502,8 +516,8 @@ const char* CapabilityToString(SpvCapability capability) { return "ShaderSMBuiltinsNV"; case SpvCapabilityFragmentShaderPixelInterlockEXT: return "FragmentShaderPixelInterlockEXT"; - case SpvCapabilityDemoteToHelperInvocationEXT: - return "DemoteToHelperInvocationEXT"; + case SpvCapabilityDemoteToHelperInvocation: + return "DemoteToHelperInvocation"; case SpvCapabilityBindlessTextureNV: return "BindlessTextureNV"; case SpvCapabilitySubgroupShuffleINTEL: @@ -570,6 +584,8 @@ const char* CapabilityToString(SpvCapability capability) { return "FPGAClusterAttributesINTEL"; case SpvCapabilityLoopFuseINTEL: return "LoopFuseINTEL"; + case SpvCapabilityMemoryAccessAliasingINTEL: + return "MemoryAccessAliasingINTEL"; case SpvCapabilityFPGABufferLocationINTEL: return "FPGABufferLocationINTEL"; case SpvCapabilityArbitraryPrecisionFixedPointINTEL: @@ -582,16 +598,20 @@ const char* CapabilityToString(SpvCapability capability) { return "BlockingPipesINTEL"; case SpvCapabilityFPGARegINTEL: return "FPGARegINTEL"; - case SpvCapabilityDotProductInputAllKHR: - return "DotProductInputAllKHR"; - case SpvCapabilityDotProductInput4x8BitKHR: - return "DotProductInput4x8BitKHR"; - case SpvCapabilityDotProductInput4x8BitPackedKHR: - return "DotProductInput4x8BitPackedKHR"; - case SpvCapabilityDotProductKHR: - return "DotProductKHR"; + case SpvCapabilityDotProductInputAll: + return "DotProductInputAll"; + case SpvCapabilityDotProductInput4x8Bit: + return "DotProductInput4x8Bit"; + case SpvCapabilityDotProductInput4x8BitPacked: + return "DotProductInput4x8BitPacked"; + case SpvCapabilityDotProduct: + return "DotProduct"; + case SpvCapabilityRayCullMaskKHR: + return "RayCullMaskKHR"; case SpvCapabilityBitInstructions: return "BitInstructions"; + case SpvCapabilityGroupNonUniformRotateKHR: + return "GroupNonUniformRotateKHR"; case SpvCapabilityAtomicFloat32AddEXT: return "AtomicFloat32AddEXT"; case SpvCapabilityAtomicFloat64AddEXT: @@ -604,6 +624,10 @@ const char* CapabilityToString(SpvCapability capability) { return "AtomicFloat16AddEXT"; case SpvCapabilityDebugInfoModuleINTEL: return "DebugInfoModuleINTEL"; + case SpvCapabilitySplitBarrierINTEL: + return "SplitBarrierINTEL"; + case SpvCapabilityGroupUniformArithmeticKHR: + return "GroupUniformArithmeticKHR"; case SpvCapabilityMax: assert(0 && "Attempting to convert SpvCapabilityMax to string"); return ""; |
