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| author | jsmall-nvidia <jsmall@nvidia.com> | 2023-02-14 18:30:04 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-02-14 18:30:04 -0500 |
| commit | 598e07f580d47c998885c946c0bfacd08bfec6e6 (patch) | |
| tree | 859bb98f6b8e6cfa062091ef34cea1436ae221d9 /external/spirv-headers | |
| parent | b92a75db2aab1adffe08ae0103cafb080f9795e2 (diff) | |
Preliminary Shader Execution Reordering Doc (#2648)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Add preliminary Shader Execution Reordering doc.
Update target-compatibility docs.
* Fix debugBreak.
Diffstat (limited to 'external/spirv-headers')
0 files changed, 0 insertions, 0 deletions
