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| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2019-11-14 11:03:02 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-11-14 11:03:02 -0800 |
| commit | d631233f4fcc2e41a9e7d7e0d3e277c90c81582b (patch) | |
| tree | 67a8667fac7fd2ce46ac9d04240ec6a2b07989c1 /external/slang-binaries | |
| parent | 2e2f9877afc8fe0ec09ff6e546f2f74801d1266d (diff) | |
Enable use of pre-built glslang binaries (#1120)
* Enable use of pre-built glslang binaries
This change uses an updated version of the `slang-binaries` submodule that includes pre-built versions of `slang-glslang.dll` and `libslang-glslang.so`, and enables the build of the main Slang project to rely on these binaries instead of building them from source.
An option to the premake build file can be used to generate the appropriate project files for `slang-glslang`, which should enable us to build updated binaries as needed. The default option is to *not* build those projects, so that we can reduce build times in the common case (and on CI).
* fixup: different copy commands per platform
* fixup
* fixup
* fixup: remove stray line added to premake file by accident
Diffstat (limited to 'external/slang-binaries')
| m--------- | external/slang-binaries | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/external/slang-binaries b/external/slang-binaries -Subproject e82eaa4c7afc3550490e82eff60df349d93e189 +Subproject e51f59ef107681837da9e11c68e698ccad3b939 |
