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authorjsmall-nvidia <jsmall@nvidia.com>2021-03-02 17:03:16 -0500
committerGitHub <noreply@github.com>2021-03-02 14:03:16 -0800
commitc2653ba1ec8f06453f0653d141bcd348eff5d4a5 (patch)
tree85bfafed35844d5d2fe90a93f82eb0254045d416 /examples
parentb81e8d4c8b718e97c6d6fc65b09850f19fb80502 (diff)
Fix issue with long identifier names in GLSL output (#1731)
* #include an absolute path didn't work - because paths were taken to always be relative. * First pass at handling 'names' that are too long in GLSL output. * Test to check functionality with very long func name. * Add access a long names buffer. * Fix typo in assert. Fix issue with coercion error for 1.0f / 0x7fffffff Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'examples')
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