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authorYong He <yonghe@outlook.com>2022-02-09 15:30:38 -0800
committerGitHub <noreply@github.com>2022-02-09 15:30:38 -0800
commitb8982fcf43b86c1e39dcc3dd19bff2821633eda6 (patch)
tree0d66dbf46b50e760cce4aee232bd6a020976e6fb /examples
parent59f3fdc0a372d19ce4e989514ee3e9ecbcbf234c (diff)
Various fixes to gfx. (#2120)
* Various fixes to gfx. * Fix. * Fixes. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/gpu-printing/main.cpp4
-rw-r--r--examples/model-viewer/main.cpp2
-rw-r--r--examples/ray-tracing-pipeline/main.cpp4
-rw-r--r--examples/ray-tracing/main.cpp4
-rw-r--r--examples/shader-object/main.cpp5
-rw-r--r--examples/shader-toy/main.cpp2
-rw-r--r--examples/triangle/main.cpp2
7 files changed, 12 insertions, 11 deletions
diff --git a/examples/gpu-printing/main.cpp b/examples/gpu-printing/main.cpp
index 31313830f..d8f680376 100644
--- a/examples/gpu-printing/main.cpp
+++ b/examples/gpu-printing/main.cpp
@@ -73,7 +73,7 @@ ComPtr<gfx::IShaderProgram> loadComputeProgram(slang::IModule* slangModule, char
gGPUPrinting.loadStrings(linkedProgram->getLayout());
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.slangProgram = linkedProgram;
+ programDesc.slangGlobalScope = linkedProgram;
auto shaderProgram = gDevice->createProgram(programDesc);
@@ -113,7 +113,7 @@ Result execute()
IResourceView::Desc printBufferViewDesc;
printBufferViewDesc.type = IResourceView::Type::UnorderedAccess;
- auto printBufferView = gDevice->createBufferView(printBuffer, printBufferViewDesc);
+ auto printBufferView = gDevice->createBufferView(printBuffer, nullptr, printBufferViewDesc);
ITransientResourceHeap::Desc transientResourceHeapDesc = {};
transientResourceHeapDesc.constantBufferSize = 256;
diff --git a/examples/model-viewer/main.cpp b/examples/model-viewer/main.cpp
index dcc1a975f..3b278fede 100644
--- a/examples/model-viewer/main.cpp
+++ b/examples/model-viewer/main.cpp
@@ -108,7 +108,7 @@ struct RendererContext
// We can create a `gfx::IShaderProgram` object from `composedProgram`
// so it may be used by the graphics layer.
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.slangProgram = composedProgram.get();
+ programDesc.slangGlobalScope = composedProgram.get();
shaderProgram = device->createProgram(programDesc);
diff --git a/examples/ray-tracing-pipeline/main.cpp b/examples/ray-tracing-pipeline/main.cpp
index 9b01d251c..9e00ccf67 100644
--- a/examples/ray-tracing-pipeline/main.cpp
+++ b/examples/ray-tracing-pipeline/main.cpp
@@ -201,7 +201,7 @@ gfx::Result loadShaderProgram(
SLANG_RETURN_ON_FAIL(result);
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.slangProgram = linkedProgram;
+ programDesc.slangGlobalScope = linkedProgram;
SLANG_RETURN_ON_FAIL(device->createProgram(programDesc, outProgram));
return SLANG_OK;
@@ -327,7 +327,7 @@ Slang::Result initialize()
primitiveSRVDesc.format = Format::Unknown;
primitiveSRVDesc.type = IResourceView::Type::ShaderResource;
primitiveSRVDesc.bufferElementSize = sizeof(Primitive);
- gPrimitiveBufferSRV = gDevice->createBufferView(gPrimitiveBuffer, primitiveSRVDesc);
+ gPrimitiveBufferSRV = gDevice->createBufferView(gPrimitiveBuffer, nullptr, primitiveSRVDesc);
IBufferResource::Desc transformBufferDesc;
transformBufferDesc.type = IResource::Type::Buffer;
diff --git a/examples/ray-tracing/main.cpp b/examples/ray-tracing/main.cpp
index 9d6a638d4..82ad01c95 100644
--- a/examples/ray-tracing/main.cpp
+++ b/examples/ray-tracing/main.cpp
@@ -193,7 +193,7 @@ gfx::Result loadShaderProgram(
SLANG_RETURN_ON_FAIL(result);
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.slangProgram = linkedProgram;
+ programDesc.slangGlobalScope = linkedProgram;
SLANG_RETURN_ON_FAIL(device->createProgram(programDesc, outProgram));
return SLANG_OK;
@@ -318,7 +318,7 @@ Slang::Result initialize()
primitiveSRVDesc.format = Format::Unknown;
primitiveSRVDesc.type = IResourceView::Type::ShaderResource;
primitiveSRVDesc.bufferElementSize = sizeof(Primitive);
- gPrimitiveBufferSRV = gDevice->createBufferView(gPrimitiveBuffer, primitiveSRVDesc);
+ gPrimitiveBufferSRV = gDevice->createBufferView(gPrimitiveBuffer, nullptr, primitiveSRVDesc);
IBufferResource::Desc transformBufferDesc;
transformBufferDesc.type = IResource::Type::Buffer;
diff --git a/examples/shader-object/main.cpp b/examples/shader-object/main.cpp
index 58c6abbfd..7c72194d3 100644
--- a/examples/shader-object/main.cpp
+++ b/examples/shader-object/main.cpp
@@ -120,7 +120,7 @@ Result loadShaderProgram(
// We can create a `gfx::IShaderProgram` object from `composedProgram`
// so it may be used by the graphics layer.
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.slangProgram = composedProgram.get();
+ programDesc.slangGlobalScope = composedProgram.get();
auto shaderProgram = device->createProgram(programDesc);
@@ -183,7 +183,8 @@ int main()
gfx::IResourceView::Desc viewDesc = {};
viewDesc.type = gfx::IResourceView::Type::UnorderedAccess;
viewDesc.format = gfx::Format::Unknown;
- SLANG_RETURN_ON_FAIL(device->createBufferView(numbersBuffer, viewDesc, bufferView.writeRef()));
+ SLANG_RETURN_ON_FAIL(
+ device->createBufferView(numbersBuffer, nullptr, viewDesc, bufferView.writeRef()));
// We have done all the set up work, now it is time to start recording a command buffer for
// GPU execution.
diff --git a/examples/shader-toy/main.cpp b/examples/shader-toy/main.cpp
index 879330aca..ec161aee8 100644
--- a/examples/shader-toy/main.cpp
+++ b/examples/shader-toy/main.cpp
@@ -263,7 +263,7 @@ Result loadShaderProgram(gfx::IDevice* device, ComPtr<gfx::IShaderProgram>& outS
SLANG_RETURN_ON_FAIL(result);
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.slangProgram = linkedProgram.get();
+ programDesc.slangGlobalScope = linkedProgram.get();
auto shaderProgram = device->createProgram(programDesc);
outShaderProgram = shaderProgram;
return SLANG_OK;
diff --git a/examples/triangle/main.cpp b/examples/triangle/main.cpp
index a81a105ab..bd6542b38 100644
--- a/examples/triangle/main.cpp
+++ b/examples/triangle/main.cpp
@@ -181,7 +181,7 @@ gfx::Result loadShaderProgram(
// program representation.
//
gfx::IShaderProgram::Desc programDesc = {};
- programDesc.slangProgram = linkedProgram;
+ programDesc.slangGlobalScope = linkedProgram;
SLANG_RETURN_ON_FAIL(device->createProgram(programDesc, outProgram));
return SLANG_OK;