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authorYong He <yonghe@outlook.com>2023-07-26 12:23:32 -0700
committerGitHub <noreply@github.com>2023-07-26 12:23:32 -0700
commit727245a67443447aeec6f7281e8e65834974fbd1 (patch)
tree787e866f52c1b8424a014cd560b0844f0fe6d8a0 /examples
parent7b48b24baac066c3c54aaad3f36fb5979fc18ed1 (diff)
Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
* Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. * Add `transpose` to `ObjectToWorld4x3`. --------- Co-authored-by: Yong He <yhe@nvidia.com>
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