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| author | Yong He <yonghe@outlook.com> | 2023-07-26 12:23:32 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-26 12:23:32 -0700 |
| commit | 727245a67443447aeec6f7281e8e65834974fbd1 (patch) | |
| tree | 787e866f52c1b8424a014cd560b0844f0fe6d8a0 /examples | |
| parent | 7b48b24baac066c3c54aaad3f36fb5979fc18ed1 (diff) | |
Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
* Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output.
* Add `transpose` to `ObjectToWorld4x3`.
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Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'examples')
0 files changed, 0 insertions, 0 deletions
