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authorYong He <yonghe@outlook.com>2022-08-16 17:11:54 -0700
committerGitHub <noreply@github.com>2022-08-16 17:11:54 -0700
commit42f49937ffa69c82e333e886952eed027e12340e (patch)
tree08e3e9821dd40e23476060215d589e29092adb53 /examples
parente68fab2bda5d979f8d991fc41122bb9aa71849a6 (diff)
Add gfx interface definition in Slang. (#2364)
* Add gfx interface definition in Slang. - add gfx interface definitons in Slang. - fix slang compiler to correctly type-check `out` interface argument. - modify gfx interface to be fully COM compatible - add convenient ShaderProgram creation methods to gfx. * Fix compile errors and warnings. * Update project files * Fix cuda. * Properly implement queryInterface in command encoder impls. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'examples')
-rw-r--r--examples/ray-tracing/main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/ray-tracing/main.cpp b/examples/ray-tracing/main.cpp
index 82ad01c95..a12da707d 100644
--- a/examples/ray-tracing/main.cpp
+++ b/examples/ray-tracing/main.cpp
@@ -404,13 +404,13 @@ Slang::Result initialize()
IBufferResource::Desc asBufferDesc;
asBufferDesc.type = IResource::Type::Buffer;
asBufferDesc.defaultState = ResourceState::AccelerationStructure;
- asBufferDesc.sizeInBytes = compactedSize;
+ asBufferDesc.sizeInBytes = (Size)compactedSize;
gBLASBuffer = gDevice->createBufferResource(asBufferDesc);
IAccelerationStructure::CreateDesc createDesc;
createDesc.buffer = gBLASBuffer;
createDesc.kind = IAccelerationStructure::Kind::BottomLevel;
createDesc.offset = 0;
- createDesc.size = compactedSize;
+ createDesc.size = (Size)compactedSize;
gDevice->createAccelerationStructure(createDesc, gBLAS.writeRef());
commandBuffer = gTransientHeaps[0]->createCommandBuffer();